Elijah Voigt
90584babb6
Macos builds working
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Includes fmod (dynamic linking) and pretty dmg installer
1 year ago
Elijah C. Voigt
061ba38092
logos
1 year ago
Elijah Voigt
2c1cee0c9a
fixup more build related stuff!
1 year ago
Elijah Voigt
687fe39b68
Fixup libs and linux build.sh
1 year ago
Elijah C. Voigt
ad864adc1b
better end-screen font
1 year ago
Elijah C. Voigt
f522c2cbbf
Fixed a very minor bug with camera switching + ai mode
1 year ago
Elijah C. Voigt
ba4414226f
Change all logging from info!/warn! to debug!
1 year ago
Elijah C. Voigt
4b9e45d841
Clean up *some* of the camera jank
1 year ago
Elijah C. Voigt
fe87c4f10a
Make vantage point less janky
1 year ago
Elijah C. Voigt
046169bca2
Fullscreen
1 year ago
Elijah C. Voigt
9d7fffdca0
Fixed scoring and disabled vantage for AI mode
1 year ago
Elijah C. Voigt
81d90ae837
I dont hate this.
1 year ago
Elijah C. Voigt
fcf39c2cf4
AI waits for tutorial!
1 year ago
Elijah C. Voigt
53922bcd91
its a total hack but this is better!
1 year ago
Elijah C. Voigt
db09fe8cce
AI is almost fully working!
1 year ago
Elijah C. Voigt
78d70bf2a0
Pull in Sams tweak updates
1 year ago
Elijah C. Voigt
89a5108459
Correctly wired up "vantage angle" camera. It's better!
1 year ago
Elijah C. Voigt
e729c82476
Update assets, remove unecessary ogg files
1 year ago
Elijah C. Voigt
6f5064a308
Initial pass at bogo AI
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Not fully wired up. Need to figure out how to gate the pass-n-play based
on the state and only change the state when in human mode. When in AI
mode, just let the AI pick a piece and move without the camera changing.
1 year ago
Elijah C. Voigt
5604796328
Prepare for additional camera angles
1 year ago
Elijah C. Voigt
d045800ae3
Undo!
1 year ago
Elijah C. Voigt
fcf89e91fc
Generalized 3D model management
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This as it turned out was not as much of a win as I would have liked,
especially now that the title is an image instead of a model.
But it is still nice to have a more ECS-centric way of managing
models.
1 year ago
Elijah C. Voigt
665691d000
Add "Skip" button to intro and title
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This is not the same as a save file that skips automatically, but I
think a fair compromise.
1 year ago
Elijah C. Voigt
99edfd596b
"Skip Tutorial" -> "Skip" button
1 year ago
Elijah C. Voigt
21afcf0cef
air-quote "fix" animation skipping
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By setting all animations to 1.0x speed.
Need to make an upstream PR to fix bevy's animation engine.
1 year ago
Elijah C. Voigt
7e5564720d
Fix double dissolve for pieces by moving hierarchy
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Thankfully there wasn't a lot of logic tied to that hierarchy...
1 year ago
Elijah C. Voigt
e9c9afe2b6
Nudge letters on buttons for better button feel
1 year ago
Elijah C. Voigt
72ea887925
Fix small correctness bug
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But like... they're all big because correctness is a requirements...
1 year ago
Elijah C. Voigt
cfe48d8b79
Correct-er intro tutorial
1 year ago
Elijah C. Voigt
60b73b9889
Higlight a piece to pick up during tutorial
1 year ago
Elijah C. Voigt
451e73793b
Update audio assets, Reset tutorial state
1 year ago
Elijah C. Voigt
18b2341b6a
tutorial quality of life improverments
1 year ago
Elijah C. Voigt
29144126e9
Fading title image
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I agree it looks better than the dissolve 3d effect (with the board
dissolving behind it)
Probably needs tweaks but pretty good.
1 year ago
Elijah C. Voigt
ce697ba342
Fixing bugs!
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* Add playtestsers to credits
* Make credits titles more title-ey (bigger)
* Fix window scaling bug
* Fix speed ramp happening during menu/credits
1 year ago
Elijah C. Voigt
16d42f77cf
Right-click to de-select pieces
1 year ago
Elijah C. Voigt
6f53ff2611
Make intro speedier
1 year ago
Elijah C. Voigt
3fd9f483ae
Update audio and gltf assets
1 year ago
Elijah C. Voigt
81ad7b8048
Fix GPU memory issues
1 year ago
Elijah C. Voigt
bcb75c2564
New intro looks sick as hell. Just had to slow it way down.
1 year ago
Elijah C. Voigt
b3dcacecd8
Fast ish compiles, improved intro flow
1 year ago
Elijah C. Voigt
e7364b4344
Add capture SFX
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I don't love it, so it's easy to disable.
But it's there if we want to keep it.
1 year ago
Elijah C. Voigt
91787dff88
And with that... I believe we have correctness
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Animations are still a bit janky but the core gameplay loop seem secure!
1 year ago
Elijah C. Voigt
9bb6d08d28
Still getting capture flakeyness
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Need to re-write the capture flow.
Also need to add the 'setup' state again so loading doesn't suck.
1 year ago
Elijah C. Voigt
3e29298214
Asserts about game piece state...
1 year ago
Elijah C. Voigt
1a9c774ccf
Make score keeping idempotent
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Also add 'being captured' to capture flow.
1 year ago
Elijah C. Voigt
620133a45c
Still troubleshooting why some pieces are not fully captured...
1 year ago
Elijah C. Voigt
a73b97191d
Add aabb check for much fps!
1 year ago
Elijah C. Voigt
41f51715ca
Add memory tracing
1 year ago
Elijah C. Voigt
900b9d4a8f
Stripped down assets
1 year ago
Elijah C. Voigt
0aa3c2725c
Reduce build size, revert testing board
1 year ago