Elijah C. Voigt
219621c1cc
Use tweak for credits
2 years ago
Elijah C. Voigt
f9197ab157
Merge PlayState with Side
2 years ago
Elijah C. Voigt
962bc335c2
cargo fmt
2 years ago
Elijah C. Voigt
1c206e3079
mute audio with `m`
2 years ago
Elijah C. Voigt
983314faac
Fixed "reject move" logic.
...
Added a system for tracking a pieces last move, which is not
necessary...
2 years ago
Elijah C. Voigt
438358aab2
Endgame kinda sorta implemented...
2 years ago
Elijah C. Voigt
0e2308929c
cargo fmt
2 years ago
Elijah C. Voigt
18f3797340
Adding endgame tracking
2 years ago
Elijah C. Voigt
fe2e023036
cargo fmt
2 years ago
Elijah C. Voigt
609ae8ebb9
In a good-ish spot, going to save
2 years ago
Elijah C. Voigt
f0a64541e1
Rip out 2d, merge editor and debug mode
2 years ago
Elijah C. Voigt
c9b2a22e68
Editor, plus better alignment for pieces on side of board
...
The pieces are still not in the right place...
2 years ago
Elijah C. Voigt
050dd1d3d1
Added scoring, but having trouble placing defunct pieces
2 years ago
Elijah C. Voigt
63dac42250
Refactor: valid move indicators no longer despawn
2 years ago
Elijah C. Voigt
8689574e95
Example works, not sure why gray in game.
...
Going to move on to some smaller wins
2 years ago
Elijah C. Voigt
52efde3756
Progress toward the dissolve animation
...
Not sure why the base coat is gray instead of transparent...
2 years ago
Elijah C. Voigt
eea2f879d0
skeleton for capture animation flow
2 years ago
Elijah C. Voigt
a97204c6e4
Animated driven by rust instead of shader!
...
FTW!!!
2 years ago
Elijah C. Voigt
5804f78d25
Fuck yes we got a good approximation of the effect working!
2 years ago
Elijah C. Voigt
b2dd8e4e3c
Merge branch 'main' of https://gitea.elijah.run/pop/martian-chess
2 years ago
Elijah C. Voigt
7c6edf31cc
Saving my place w/ shader example
2 years ago
Elijah C. Voigt
f90042827e
Just a lil commit!
2 years ago
Elijah C. Voigt
8a2a2ac7ea
This is a commit message.
...
It is very descriptive so my collaborators know what I did.
2 years ago
Elijah C. Voigt
31041be37c
Light tweaks working
2 years ago
Elijah C. Voigt
90a33be8be
Fixup animations, add hover menu sound
2 years ago
Elijah C. Voigt
3d5d1dd42a
Getting things mostly fixed up with the 0.12 update
...
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.
Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt
a1a0814673
Things mostly work! Solved the dumb camera anim...
2 years ago
Elijah C. Voigt
87b6672631
Everything works!... except animation...
2 years ago
Elijah Voigt
de30eaf06a
Mostly working, battling handle types
2 years ago
Elijah Voigt
cef69b81cc
Toml generalization
...
Trying to make the tweakfile code more general purpose.
I'd like to just throw stuff in there and reference it in code without
having to modify structs and stuff.
So far it's tedious, but mostly because I'll have to go back and rewrite
a bunch of code... sadge.
2 years ago
Elijah C. Voigt
837c345ffe
Making progress toward 0.12 upgrade completion
2 years ago
Elijah Voigt
0a79c8a53a
This *should* be all I need for the 0.12 upgrade...
2 years ago
Elijah Voigt
eca7e95e10
So close to getting it to compile...
...
Then the real fun begins...
2 years ago
Elijah Voigt
13a2e9f0a0
Started light tweaks
2 years ago
Elijah Voigt
0511b8520a
"fix" mouse cursors
...
Not sure this is final, but it's at least more general purpose.
Also buttons are consistent.
2 years ago
Elijah Voigt
4040d55372
3d models/materials/animations tweaks
...
Likely cannot update these in real time...
2 years ago
Elijah Voigt
d7d89d71da
Side switching works!
2 years ago
Elijah Voigt
4c548cdb45
Ayyy, got 2d sprites loading! With tweaks!
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Now to get it to reload...
2 years ago
Elijah Voigt
7a35c3e233
BROKEN: Change order of loading systems for tweakfile
2 years ago
Elijah Voigt
3f8232283e
adding msaa configuration
2 years ago
Elijah Voigt
589be78b2b
Added tonemapping tweak to tweakfile
2 years ago
Elijah Voigt
0f17a2523a
Integrating fog and adding color grading to tweakfile
2 years ago
Elijah C. Voigt
3429e8f0bd
Parsing fog implemented.
...
Now just need to use the fog values...
2 years ago
Elijah C. Voigt
296d79afeb
Half way implementing fog tweakfile changes
...
Parsing the fog parameter in toml is a PITA but a good lesson for future
tweaks I guess...
2 years ago
Elijah C. Voigt
ff7b707bef
*Actually* fix hovering sound not stopping issue
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And avoid dumb string comparisons that don't even work!
2 years ago
Elijah C. Voigt
96c3597c67
Use Sam's 2d/3d toggle button icons
2 years ago
Elijah C. Voigt
79f1e0813d
Very roughly using the spotlight valid move indicators
2 years ago
Elijah C. Voigt
d3d46a7788
Got tiles working
2 years ago
Elijah C. Voigt
568925ed98
Assets sync
2 years ago
Elijah Voigt
e2c2f50ab3
Only make display mode switch avaliable after loading
2 years ago