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| assets | 1 year ago | |
| examples | 1 year ago | |
| lib | 1 year ago | |
| media | 1 year ago | |
| notes | 2 years ago | |
| packages | 1 year ago | |
| platforms | 1 year ago | |
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| src | 1 year ago | |
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| Cargo.lock | 1 year ago | |
| Cargo.toml | 1 year ago | |
| README.md | 2 years ago | |
| build.rs | 1 year ago | |
| rust-toolchain.toml | 2 years ago | |
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README.md
TODO
Fix cursor default after menu
'Loading...' screen
Loading bar? Loaded assets / Total number of loading assets
2d+3d Gameplay
Update piece board index when board changes.
Update piece location based on BoardIndex.
2d gameplay
Debug gizmos
Determine valid moves.
Menu: Credits
Turns + Manual 2 player.
Ownership based on placement + color based on placement.
3d gameplay
Hitboxes for pieces and tiles
Select piece when clicked on
Put down piece on tile
Select piece in 3d 3d hitbox
Pick up + Put down
Gravity for moving piece
Visual flare for possible moves
AI
RandoAI
Menu: Local 2 Player / Play Against RandoAI
Menu: Settings + Settings State: Audio Volume(s), Windowing
packaging
Need to set LD_LIBRARY_PATH (linux) and PATH (windows) to a local folder containing the fmod .so and .dll files respectively.
Package web version with WASM libraries
Linux: https://appimage.org/ Windows:
FMOD PR:
- Sane default for CARGO_MANIFEST_DIR
- Linux library instructions