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@ -44,14 +44,14 @@ text = [
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At the intersection of humanity's wildest imaginations and the infinite of the cosmos, the lines between possible and real fall apart like dissolving paper.
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""",
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"""
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On Earth, a long tradition of combat and destruction amongst different groups has been upheld and respected; given a place in the social mind. As spacetime stretches ever on, the rhyme of the universe reveals itself, and even includes such traditions.
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On Earth, a long tradition of combat and destruction between different groups has been upheld and respected; given a place of honor in the social mind. As spacetime stretches ever on, the rhyme of the universe plays out, and naturally includes such traditions.
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""",
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"""
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And so, humanity came face to face with a curiosity. Looking to our martian analogues, we find a twin destructive tradition, but one which seems backwards. In their tradition, each victory is also a loss. Each battle is waged simultaneously with opponent and self, and a mutual pact of annihilation and tactics unfolds until one side lays barren, just as likely to be the victor.
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And so, humanity comes face to face with that particular universal rhyme. In our Martian analogues, we find a twin destructive tradition, but one which seems backwards. In their tradition, each victory is also a loss. Each battle is waged simultaneously with opponent and self, and a mutual pact of annihilation and tactics unfolds until one side lays barren, just as likely to be the victor.
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""",
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"""
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But Can you adapt?
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Will you be a part of the universal rhyme, and if so, which side are you on?
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What is your part in the universal rhyme, and which side are you on?
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""",
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]
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@ -88,7 +88,7 @@ The game ends when one player has no more pieces in their zone.
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]
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ownership = [
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"""
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This here line down the middle is called the canal. And blow me down if she aint a beaut! See herein lies the kicker of Martian warfare: You control any and only the pieces on your side of the canal. When you move a piece across the canal, your opponent assumes control over it.
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This here line down the middle is called the canal. And blow me down if she aint a beaut! See herein lies the kicker of Martian warfare: You control *any and only the pieces on your side of the canal. When you move a piece across the canal, your opponent assumes control over it.
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""",
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"""
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Keep playing and try to score some points!
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@ -106,7 +106,7 @@ One last thing: no take-backsies. You cannot 'undo' a piece's last move if it cr
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]
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outro = [
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"""
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Ok I gotta go now, but You now know enough to prevent human extinction. Do you want to finish this practice round?
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Ok I gotta go now, but you now know enough to prevent human extinction. Do you want to finish this practice round?
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""",
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]
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@ -120,21 +120,21 @@ pawn = [
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"""
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Pawn.
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A captured Pawn is worth 1 point, and moves 1 space diagonally. This thing ain't worth your time. Put it down.
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A captured Pawn is worth 1 point, and moves 1 space diagonally. This thing ain't worth your time. Put it down. (RMB)
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""",
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]
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drone = [
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"""
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Drone.
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A captured Drone is worth 2 points, and moves 1 or 2 spaces horizontally or vertically. Neat. Back on the board.
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A captured Drone is worth 2 points, and moves 1 or 2 spaces horizontally or vertically. Neat. Back on the board. (RMB)
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"""
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]
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queen = [
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"""
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Queen.
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A captured Queen is worth 3 Points, and moves any distance in a straight line. Woah, watch where you point that thing. Best put it back down.
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A captured Queen is worth 3 Points, and moves any distance in a straight line. Woah, watch where you point that thing. Best put it back down. (RMB)
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"""
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]
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jumping = [
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