pop pushed to main at pop/games
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545cad9d02 TODOs
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0c42c33b7e We can draw a shape!
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12 hours ago
pop pushed to main at pop/games
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c3bc656435 Tests pass! Still havent drawn anything but we are making progress
12 hours ago
pop pushed to main at pop/games
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c9d962df8d Shape layout stuff, test driven developmen to the rescue
13 hours ago
pop pushed to main at pop/games
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125f303ec4 we have drawing from an asset!
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1536b43c51 Adding real spawning logic for handle<ShapeAsset>
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86436575e2 Simplify binary states
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2376e05109 Print states in debug menu
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f3128b9c38 Toggle debug state with f12
- Compare 6 commits »
1 day ago
pop pushed to main at pop/games
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fd2c52b5ac Log state transitions
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44a343ff71 I belive things are loading correctly...
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b122c5cf0f Loading seems to work
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e07ff07e23 Stubbing out shape asset loading for tetris, also fixed imports
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277260ecf6 Stubbing out tetris game
- Compare 8 commits »
3 days ago
pop pushed to main at pop/games
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570b4916bc saving my place
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6e7ac3ce4e update toolchain
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2b1e4b4c8f Deal with jj removal
- Compare 3 commits »
1 week ago
pop pushed to main at pop/games
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5fe049e4d3 Fix the bug where sometimes shapes occupy the same space as other
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ea4448f781 Fix a bug where textures did not follow debug state when new entities
- Compare 2 commits »
3 weeks ago
pop pushed to main at pop/games
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f38e55225b Simple art pass
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824cb998ff Recognize fail state for a level
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1074555bab Recognize an "end state" for the game
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6fd9550975 Shape colors
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2efa01bb89 jj: initial commit
- Compare 5 commits »
3 weeks ago
pop pushed to main at pop/games
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50c802fdab Refactor: change how shapes are represented.
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882aac6e6e clippy
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acbf89a077 Everything compiles
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c3cd7f87b6 Further migration to 0.17. Saving my place again
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602d6a923e Tetris works on 0.17
- Compare 6 commits »
1 month ago
pop pushed to main at pop/games
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96583f4cea Added damage to player, clear lines damage more, and refactored damage in general
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76733e20d8 Assigning and drawing health
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db480af595 Very basic entities for battler
- Compare 3 commits »
1 month ago
pop pushed to main at pop/games
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2a5d7363fe Assert when two entities should not share the same grid position but do
1 month ago
pop pushed to main at pop/games
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a310bddce0 Sprite background (ish) and correct size for ui elements
1 month ago
pop pushed to main at pop/games
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1c99950e65 Rendering to images works, images are ui nodes
2 months ago
pop pushed to main at pop/games
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66c6019ea4 Skip is still buggy but just... less so.
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a73f5ddb05 Base implementation of space to skip piece to end
- Compare 2 commits »
2 months ago
pop pushed to main at pop/games
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21ad8763e4 Remove the orientation enum
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a6c96a6588 Fixed line clearing bug
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728e36171b Adding score and next piece preview
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c3335e9263 Move tests to separate file, escape -> pause
- Compare 4 commits »
2 months ago
pop pushed to main at pop/games
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90a6181e22 We did it chat. We got clearing lines working
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a13aa62a1f Fix left side bounds checking
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39b11593ca Fixed collision directionality bug
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11864e1229 Drawing piece based on shape matrix works!
- Compare 4 commits »
2 months ago
pop pushed to main at pop/games
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4c35daac3e Tests pass so we are... almost cooking
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0d1a680625 Starting on shape-is-matrix implementation
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7ef5a73704 not perfect, but gooder movement
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c4394f9728 Moving in the right direction for movement checking
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c21636629e Initial clear line code, untested
- Compare 9 commits »
2 months ago