pop pushed to main at pop/games
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21ad8763e4 Remove the orientation enum
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a6c96a6588 Fixed line clearing bug
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728e36171b Adding score and next piece preview
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c3335e9263 Move tests to separate file, escape -> pause
- Compare 4 commits »
20 hours ago
pop pushed to main at pop/games
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90a6181e22 We did it chat. We got clearing lines working
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a13aa62a1f Fix left side bounds checking
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39b11593ca Fixed collision directionality bug
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11864e1229 Drawing piece based on shape matrix works!
- Compare 4 commits »
2 days ago
pop pushed to main at pop/games
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4c35daac3e Tests pass so we are... almost cooking
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0d1a680625 Starting on shape-is-matrix implementation
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7ef5a73704 not perfect, but gooder movement
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c4394f9728 Moving in the right direction for movement checking
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c21636629e Initial clear line code, untested
- Compare 9 commits »
6 days ago
pop pushed to main at pop/games
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fb535106ca Display shape and orientation for debugging
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78854196a1 Rotations look mooooostly right
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7ae68f0e4c The basic idea of "Move the tiles instead of rotating the shapes"
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c62350e382 Spawning pieces at top of board by default
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459740a0ef Add automatic falling
- Compare 6 commits »
2 weeks ago
pop pushed to main at pop/games
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173a03a7dd tetris: We have a grid...ish
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333dae9089 tetris: we have a block that can move
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3edb3687cb Parallax3d with on-screen buttons
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a17ae88a9f trying to use avian for the events
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88cd679fa7 Parallax 2d (sans wraparound) working
- Compare 7 commits »
3 weeks ago
pop pushed to main at pop/games
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77998a5197 Remove resize constraints from base game plugin
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3d12aebec9 use okchla color for better movement between shades
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d4cfeb42ff try adding resize constraints to base game plugin
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a6adc5dfc8 Disable window scaling (doesnt work in weird cases)
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7130672c40 Add UI scaling and window example
- Compare 14 commits »
2 months ago
pop pushed to main at pop/games
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1293a03968 pipes move when batch changes!
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d1957652c5 technically functional, just looks very bad.
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4a2bbf3242 More correct parallax example!
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1525cc75f9 There is a bug with parallax and I dont know where/what it is...
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8374d87d45 And with that... it is working flawlessly
- Compare 13 commits »
2 months ago
pop pushed to main at pop/games
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8c440317e7 Parallax system + example, need to integrate into flappy bird
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272543eff6 Made flap/rewind buttons bigger
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583b7a41c7 cargo fmt
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666d8f52b6 Make flap and rewind buttons shimmer
- Compare 4 commits »
2 months ago
pop pushed to main at pop/games
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a2367fb4f7 very basic sfx
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c2d1999491 Kenny impact sounds
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e6a131a9ac Added a working ceiling!
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42e61a3d66 Fix linter issues
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cacfa0098a Added trail to physics bird
- Compare 41 commits »
2 months ago
pop pushed to main at pop/games
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3de04ab758 Flap button in UI works! Also moved flapping to observer
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8fc9e56efc tracking and displaying score on "you died" screen
- Compare 2 commits »
3 months ago
pop pushed to main at pop/games
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87c502b5e8 Mostly 2d converted, little jank left to fix up but thats just polish
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ef190538ff Preserve velocities
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8d891e74d0 Break some components out into 2d/3d variants for import
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414ed60a7c 1-bit-platformer kenny.nl tilepack
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cf1491c2b6 rewind button
- Compare 9 commits »
3 months ago
pop pushed to main at pop/games
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f68b052f2d Added ground
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cc8fdac7c1 Some jank but workable
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6afc2d0b04 Holy shit rewind.
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ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented
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9f8b4053f6 Ladies and gentlemen... we have a bouncing bird
- Compare 6 commits »
3 months ago
pop pushed to main at pop/kids-stuff
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3a46977e2f Update readme with build + fonts dir instructions
3 months ago
pop pushed to main at pop/kids-stuff
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2210de3398 fix spellign and use cooler punctuation mark
3 months ago
pop pushed to main at pop/kids-stuff
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da1aef988c fix spellign and use cooler punctuation mark
3 months ago
pop pushed to main at pop/kids-stuff
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519d4ed054 fix spellign and use cooler punctuation mark
3 months ago