pop pushed to main at pop/games
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cea796325e Detecting when to deactivate a piece
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a668b946f2 Placeholder for lines
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1 month ago
pop pushed to main at pop/games
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e09ee105ea bounds checking works
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1dfac5dd61 Fix rotation bug
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fc0f665afc Slight debug menu styling
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b01a7f73e5 Add cross for entities in the world with no mesh
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f61b5761a8 Added gizmo outlines to blocks
- Compare 5 commits »
2 months ago
pop pushed to main at pop/games
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8c892a50aa prep to draw outline gizmos
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62d24bec0e Rotation works!
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92ee8c7598 Rotation exists, but needs polish
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467f81bee7 Hey basic movement works!
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2 months ago
pop pushed to main at pop/games
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545cad9d02 TODOs
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0c42c33b7e We can draw a shape!
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2 months ago
pop pushed to main at pop/games
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c3bc656435 Tests pass! Still havent drawn anything but we are making progress
2 months ago
pop pushed to main at pop/games
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c9d962df8d Shape layout stuff, test driven developmen to the rescue
2 months ago
pop pushed to main at pop/games
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125f303ec4 we have drawing from an asset!
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1536b43c51 Adding real spawning logic for handle<ShapeAsset>
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86436575e2 Simplify binary states
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2376e05109 Print states in debug menu
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f3128b9c38 Toggle debug state with f12
- Compare 6 commits »
2 months ago
pop pushed to main at pop/games
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fd2c52b5ac Log state transitions
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44a343ff71 I belive things are loading correctly...
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b122c5cf0f Loading seems to work
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e07ff07e23 Stubbing out shape asset loading for tetris, also fixed imports
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277260ecf6 Stubbing out tetris game
- Compare 8 commits »
2 months ago
pop pushed to main at pop/games
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570b4916bc saving my place
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6e7ac3ce4e update toolchain
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2b1e4b4c8f Deal with jj removal
- Compare 3 commits »
2 months ago
pop pushed to main at pop/games
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5fe049e4d3 Fix the bug where sometimes shapes occupy the same space as other
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ea4448f781 Fix a bug where textures did not follow debug state when new entities
- Compare 2 commits »
2 months ago
pop pushed to main at pop/games
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f38e55225b Simple art pass
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824cb998ff Recognize fail state for a level
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1074555bab Recognize an "end state" for the game
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6fd9550975 Shape colors
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2efa01bb89 jj: initial commit
- Compare 5 commits »
2 months ago
pop pushed to main at pop/games
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50c802fdab Refactor: change how shapes are represented.
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882aac6e6e clippy
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acbf89a077 Everything compiles
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c3cd7f87b6 Further migration to 0.17. Saving my place again
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602d6a923e Tetris works on 0.17
- Compare 6 commits »
3 months ago
pop pushed to main at pop/games
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96583f4cea Added damage to player, clear lines damage more, and refactored damage in general
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76733e20d8 Assigning and drawing health
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db480af595 Very basic entities for battler
- Compare 3 commits »
3 months ago
pop pushed to main at pop/games
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2a5d7363fe Assert when two entities should not share the same grid position but do
3 months ago
pop pushed to main at pop/games
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a310bddce0 Sprite background (ish) and correct size for ui elements
3 months ago
pop pushed to main at pop/games
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1c99950e65 Rendering to images works, images are ui nodes
3 months ago