Added gizmo outlines to blocks

main
Elijah Voigt 2 months ago
parent 8c892a50aa
commit f61b5761a8

@ -174,8 +174,32 @@ fn toggle_outline_state(
next.set(DebugOutlines(event.event().value));
}
fn draw_debug_outlines(
gizmos: Gizmos
fn draw_outline_gizmos(
mut gizmos: Gizmos,
query: Query<(&GlobalTransform, &Mesh2d)>,
meshes: Res<Assets<Mesh>>,
) {
todo!("Draw outlines here")
query.iter().for_each(|(gt, Mesh2d(h))| {
let entity_center = gt.translation().truncate();
let entity_size = gt.scale().truncate();
info!("Entity center: {:?}", entity_center);
info!("Entity scale: {:?}", entity_size);
let mesh = meshes.get(h).unwrap();
let aabb = mesh.compute_aabb().unwrap();
let mesh_half_extents = aabb.half_extents.truncate();
let mesh_center = aabb.center.truncate();
info!("Mesh half extents: {:?}", mesh_half_extents);
info!("Mesh center: {:?}", mesh_center);
let size = 2.0 * mesh_half_extents * entity_size;
let center = entity_center + mesh_center;
info!("size: {:?}", size);
info!("center: {:?}", center);
gizmos.rect_2d(center, size, MAGENTA);
});
}

Loading…
Cancel
Save