So we un-fixed the issue with the dissolve

The base color seems really important... unfortunately...
main
Elijah C. Voigt 2 years ago
parent 12feaca205
commit ec09fe4d28

@ -1230,9 +1230,9 @@ fn setup_dissolve_materials(
.expect("Resolve material data")
.clone();
base.alpha_mode = AlphaMode::Mask(0.1);
base.base_color = Color::NONE.with_a(0.0);
debug!("Base material {:#?}", base);
base.alpha_mode = AlphaMode::Mask(0.5);
// base.base_color = Color::NONE.with_a(0.0);
info!("Base material {:#?}", base);
let dis_handle = dissolve_materials.add(ExtendedMaterial { base, extension });

Loading…
Cancel
Save