OK so 2d/3d switching is pretty seamless (seemless?)

bevy0.12
Elijah Voigt 2 years ago
parent 012593b891
commit 0d4a800456

@ -46,10 +46,6 @@ impl Plugin for Display2dPlugin {
.add_systems( .add_systems(
OnEnter(GameState::Play), OnEnter(GameState::Play),
activate::<Display2d>.run_if(in_state(DisplayState::Display2d)), activate::<Display2d>.run_if(in_state(DisplayState::Display2d)),
)
.add_systems(
OnExit(GameState::Play),
deactivate::<Display2d>.run_if(in_state(DisplayState::Display2d)),
); );
} }
} }

@ -68,10 +68,6 @@ impl Plugin for Display3dPlugin {
activate::<Display3d>.run_if(in_state(DisplayState::Display3d)), activate::<Display3d>.run_if(in_state(DisplayState::Display3d)),
set_piece_texture, set_piece_texture,
), ),
)
.add_systems(
OnExit(GameState::Play),
deactivate::<Display3d>.run_if(in_state(DisplayState::Display3d)),
); );
} }
} }

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