From 0d4a800456afc7ebb81d7be410b359e56ee1fbb2 Mon Sep 17 00:00:00 2001 From: Elijah Voigt Date: Fri, 17 Nov 2023 15:51:37 -0800 Subject: [PATCH] OK so 2d/3d switching is pretty seamless (seemless?) --- src/display2d.rs | 4 ---- src/display3d.rs | 4 ---- 2 files changed, 8 deletions(-) diff --git a/src/display2d.rs b/src/display2d.rs index 1ca4295..162523a 100644 --- a/src/display2d.rs +++ b/src/display2d.rs @@ -46,10 +46,6 @@ impl Plugin for Display2dPlugin { .add_systems( OnEnter(GameState::Play), activate::.run_if(in_state(DisplayState::Display2d)), - ) - .add_systems( - OnExit(GameState::Play), - deactivate::.run_if(in_state(DisplayState::Display2d)), ); } } diff --git a/src/display3d.rs b/src/display3d.rs index 476e3fa..2e1dde6 100644 --- a/src/display3d.rs +++ b/src/display3d.rs @@ -68,10 +68,6 @@ impl Plugin for Display3dPlugin { activate::.run_if(in_state(DisplayState::Display3d)), set_piece_texture, ), - ) - .add_systems( - OnExit(GameState::Play), - deactivate::.run_if(in_state(DisplayState::Display3d)), ); } }