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561 B
561 B
| title | status | type | priority | created_at | updated_at | parent |
|---|---|---|---|---|---|---|
| Write §5: Representing game state in Rust | completed | task | normal | 2026-03-13T20:03:17Z | 2026-03-13T22:56:30Z | edu-coqp |
Reading lesson: design of Board, Player, Move types. Discuss representation trade-offs (bitboard vs array). Show the full type definitions.
Summary of Changes
Wrote full content for §5 covering Rust game state representation: Player enum, GameState struct, board indexing, Display impl, move generation, winner checking, and immutable apply_move design.