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martian-chess/assets/martian.tweak.toml

37 lines
991 B
TOML

[audio.display2d]
pick_up = "/SFX/2D/2DPickUpPiece"
put_down = "/SFX/2D/2DPutDownPiece"
[audio.display3d]
pick_up = "/SFX/3D/3DPickUpPiece"
put_down = "/SFX/3D/3DPutDownPiece"
idle = "/SFX/3D/3DPickup-Idle-PutdownWhirr"
invalid = "/sfx/3D/3DInvalidMove"
[audio.music]
main = "/Music/Main Track2"
[audio.menu]
select = "/SFX/MenuSelect"
[display3d.fog]
exponent = 1.0
# https://docs.rs/bevy/latest/bevy/pbr/enum.FogFalloff.html
falloff = "Exponential 0.1"
# Examples:
# "Linear start end"
# "Exponential density"
# "ExponentialSquared density"
# "Exponential (extinction 1.0 1.0 1.0) (inscattering 1.0 1.0 1.0)"
[display3d.fog.color]
Rgba = { red = 1.0, green = 0.2, blue = 0.1, alpha = 0.1 }
[display3d.fog.light_color]
Rgba = { red = 1.0, green = 1.0, blue = 1.0, alpha = 0.1 }
# https://docs.rs/bevy/latest/bevy/render/view/struct.ColorGrading.html
[display3d.color.grading]
exposure = 0.0
gamma = 1.0
pre_saturation = 1.0
post_saturation = 1.0