Commit Graph

50 Commits (046169bca228031e8f6fdb0e4e6bf1d6f785abe5)

Author SHA1 Message Date
Elijah C. Voigt 046169bca2 Fullscreen 1 year ago
Elijah C. Voigt db09fe8cce AI is almost fully working! 1 year ago
Elijah C. Voigt 78d70bf2a0 Pull in Sams tweak updates 1 year ago
Elijah C. Voigt 89a5108459 Correctly wired up "vantage angle" camera. It's better! 1 year ago
Elijah C. Voigt 5604796328 Prepare for additional camera angles 1 year ago
Elijah C. Voigt d045800ae3 Undo! 1 year ago
Elijah C. Voigt fcf89e91fc Generalized 3D model management
This as it turned out was not as much of a win as I would have liked,
especially now that the title is an image instead of a model.

But it is still nice to have a more ECS-centric way of managing
models.
1 year ago
Elijah C. Voigt 21afcf0cef air-quote "fix" animation skipping
By setting all animations to 1.0x speed.

Need to make an upstream PR to fix bevy's animation engine.
1 year ago
Elijah C. Voigt 29144126e9 Fading title image
I agree it looks better than the dissolve 3d effect (with the board
dissolving behind it)

Probably needs tweaks but pretty good.
1 year ago
Elijah C. Voigt ce697ba342 Fixing bugs!
* Add playtestsers to credits
* Make credits titles more title-ey (bigger)
* Fix window scaling bug
* Fix speed ramp happening during menu/credits
1 year ago
Elijah C. Voigt 6f53ff2611 Make intro speedier 1 year ago
Elijah C. Voigt e7364b4344 Add capture SFX
I don't love it, so it's easy to disable.
But it's there if we want to keep it.
1 year ago
Elijah C. Voigt 6f613d730e Undo temporary board change -- oops! 1 year ago
Elijah C. Voigt bb2775b5eb Tweakable animation speeds for everything
Pressing speeds up animations across the board
Animation "fast" speeds can be tweaked per category:
* text
* movement
* light
* dissolve
1 year ago
Elijah C. Voigt 2295de0043 Loading is borked, but tutorial worked... 1 year ago
Elijah C. Voigt df1a2a3bf7 put-down animation works!
Thank christ
2 years ago
Elijah C. Voigt 95559d8887 Very small quality of life stuff, broke shadows
Click to move through into + title
Speed up animations by pressing down instead of jumping to end.
    (tweakable)
2 years ago
Elijah C. Voigt 5bf70e5980 Updated skybox, title, buttons 2 years ago
Elijah C. Voigt 6e2d96a17b audio intensity 2 years ago
Elijah C. Voigt a0c50a88c6 Slightly improved valid move indicator, title rendered text 2 years ago
Elijah C. Voigt 7b4682bc21 mid refactor: dissolve::{in,out} tagging for animation
So far things are borked, but it _feels_ like we're going in the right
direction
2 years ago
Elijah C. Voigt 72811d6d04 The dissolve texture is fixed!
Somehow there are _more_ bugs now, but a big one is fixed!
2 years ago
Elijah C. Voigt 1b70e0707e Fixing selecting multiple pieces woot woot! 2 years ago
Elijah C. Voigt 0972d2ef91 Welp I broke something... 2 years ago
Elijah C. Voigt a7ffd6e0f9 Button images rough implementation
Tuning font sizing and need to add font changes upon interaction
2 years ago
Elijah C. Voigt ae19a96844 Working better, but not intro -> game animation is missing
the game just pops into existance, no bueno.
2 years ago
Elijah C. Voigt d5f44b9639 Technically works, but want to tweak showing/hiding text boxes 2 years ago
Elijah C. Voigt 2bcc240cc3 Doesn't work, but saving my place 2 years ago
Elijah C. Voigt 974e878763 Fix bug with minimizing crashing the game 2 years ago
Elijah C. Voigt 8825736373 tutorial main chunk, definitely buggy... for tomorrow 2 years ago
Elijah C. Voigt 7a72257633 Plan out tutorial 2 years ago
Elijah C. Voigt 207d691b2e intro with basic animation 2 years ago
Elijah C. Voigt b983dc8e23 Stub out intro animation 2 years ago
Elijah C. Voigt 716c94a5f3 Dynamic UI resolution 2 years ago
Elijah C. Voigt 219621c1cc Use tweak for credits 2 years ago
Elijah C. Voigt 609ae8ebb9 In a good-ish spot, going to save 2 years ago
Elijah C. Voigt f0a64541e1 Rip out 2d, merge editor and debug mode 2 years ago
Elijah C. Voigt 31041be37c Light tweaks working 2 years ago
Elijah C. Voigt 90a33be8be Fixup animations, add hover menu sound 2 years ago
Elijah C. Voigt 3d5d1dd42a Getting things mostly fixed up with the 0.12 update
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.

Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt 87b6672631 Everything works!... except animation... 2 years ago
Elijah Voigt de30eaf06a Mostly working, battling handle types 2 years ago
Elijah Voigt 13a2e9f0a0 Started light tweaks 2 years ago
Elijah Voigt 4040d55372 3d models/materials/animations tweaks
Likely cannot update these in real time...
2 years ago
Elijah Voigt 4c548cdb45 Ayyy, got 2d sprites loading! With tweaks!
Now to get it to reload...
2 years ago
Elijah Voigt 3f8232283e adding msaa configuration 2 years ago
Elijah Voigt 589be78b2b Added tonemapping tweak to tweakfile 2 years ago
Elijah Voigt 0f17a2523a Integrating fog and adding color grading to tweakfile 2 years ago
Elijah C. Voigt 3429e8f0bd Parsing fog implemented.
Now just need to use the fog values...
2 years ago
Elijah C. Voigt 296d79afeb Half way implementing fog tweakfile changes
Parsing the fog parameter in toml is a PITA but a good lesson for future
tweaks I guess...
2 years ago