Outline of what to work on

selection-refactor
Elijah Voigt 2 years ago
parent d5adb6955d
commit 69fb637ff7

@ -1,6 +1,40 @@
# TODO
## gameplay
packaging: Draw board based on board resource.
Background music audio.
Import GLTF assets and use them for drawing pawn, drone, and queens.
Menu: Start, Credits, Quit
Menu audio
Start -> Gameplay
Gameplay + Escape -> Overlay Menu
States: Gameplay, Menu, Credits, Quit
Pick up, put down.
Audio for pick up/put down.
Determine valid moves.
Turns + Manual 2 player.
Ownership based on placement + color based on placement.
RandoAI
Menu: Local 2 Player / Play Against RandoAI
Menu: settings + Settings State: Audio Volume(s), Windowing
## packaging
need to set LD_LIBRARY_PATH (linux) and PATH (windows) to a local folder need to set LD_LIBRARY_PATH (linux) and PATH (windows) to a local folder
containing the fmod .so and .dll files respectively. containing the fmod .so and .dll files respectively.

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