Commit Graph

  • 272543eff6 Made flap/rewind buttons bigger Elijah Voigt 2025-08-13 13:03:47 -0700
  • 583b7a41c7 cargo fmt Elijah Voigt 2025-08-13 12:47:06 -0700
  • 666d8f52b6 Make flap and rewind buttons shimmer Elijah Voigt 2025-08-13 12:46:54 -0700
  • a2367fb4f7 very basic sfx Elijah Voigt 2025-08-12 21:47:39 -0700
  • c2d1999491 Kenny impact sounds Elijah Voigt 2025-08-12 21:13:59 -0700
  • e6a131a9ac Added a working ceiling! Elijah Voigt 2025-08-12 21:09:01 -0700
  • 42e61a3d66 Fix linter issues Elijah Voigt 2025-08-12 20:49:32 -0700
  • cacfa0098a Added trail to physics bird Elijah Voigt 2025-08-12 20:45:30 -0700
  • c48be4d41b Pipes extend off the screen Elijah Voigt 2025-08-12 20:19:25 -0700
  • f900f3b388 Invert colors kinda sorta works Elijah Voigt 2025-08-11 14:31:57 -0700
  • 34e2c5a08b Sometimes we get a bug, but not consistently... Elijah Voigt 2025-08-10 07:40:28 -0700
  • 72ad17d27c Sometimes I think I am the dumbest programmer alive Elijah Voigt 2025-08-10 07:28:05 -0700
  • b6af29ee97 Make batch management event driven (again) Elijah Voigt 2025-08-10 06:39:42 -0700
  • 8260185860 Add run_if to score manager system Elijah Voigt 2025-08-10 06:26:39 -0700
  • 13deeb348a Fixed score not working correctly Elijah Voigt 2025-08-10 06:24:32 -0700
  • 641732ae03 Fixed 0th index having pipes after rewinding to that spot Elijah Voigt 2025-08-10 05:45:25 -0700
  • 76aeb8dcaf Fixed 0th index having pipes after rewinding to that spot Elijah Voigt 2025-08-10 05:42:59 -0700
  • 49b95ab5f9 Rewinding batches works, but now a weird bug with zero! Elijah Voigt 2025-08-08 21:18:32 -0700
  • fdd691f29a Fix bird, maybe other suff too Elijah Voigt 2025-08-08 13:10:47 -0700
  • 5f4a170a05 Get flappy bird (with rewind) working in web Elijah Voigt 2025-08-08 12:49:23 -0700
  • 15cb9ae49b Move from Make to just Elijah Voigt 2025-08-08 12:48:57 -0700
  • 129db30e55 Move flappy bird assets to flappy assets dir Elijah Voigt 2025-08-08 11:08:30 -0700
  • aac5430f9e basic pipe displacement implemented Elijah Voigt 2025-08-08 07:43:10 -0700
  • 8566a46347 credits Elijah Voigt 2025-08-07 16:13:51 -0700
  • 6f3b4f7e82 Scoring updates in real time so thats nice Elijah Voigt 2025-08-06 16:45:41 -0700
  • 31a15704ca Rewind batches works, but now we have a fun new bug! Elijah Voigt 2025-08-06 16:36:22 -0700
  • c20bd94b79 Preserving more data, but rewind backfilling still not working... Elijah Voigt 2025-08-06 07:33:05 -0700
  • 8002c8bae9 Moving batches works forward but not in reverse Elijah Voigt 2025-08-05 13:37:50 -0700
  • 372240421d Add velocity to tooltip, limit linear velocity on bird Elijah Voigt 2025-08-05 13:22:50 -0700
  • ee09f6f601 tooltip tracks and hides when moving out of debug state Elijah Voigt 2025-08-05 11:40:00 -0700
  • 079b5aa787 Tooltip in world space works, need to populate with data Elijah Voigt 2025-08-05 11:11:39 -0700
  • 7100fc1cb1 I have the tooltip component added so thats a start Elijah Voigt 2025-08-05 10:48:03 -0700
  • 4f6e054630 Tooltip over 2d meshes Elijah Voigt 2025-08-05 10:29:21 -0700
  • 8fc58773ce Added forward infinite play! not to support backward for rewind Elijah Voigt 2025-08-04 22:19:42 -0700
  • dad9c05234 Doc strings for the batches + children observer pattern Elijah Voigt 2025-08-04 22:00:31 -0700
  • ec64a3358c We have (slightly) more modular environments Elijah Voigt 2025-08-04 21:57:11 -0700
  • 068f7363a9 tuning jitter min/max pipe values Elijah Voigt 2025-08-04 11:54:25 -0700
  • 0873380d11 technically adds jitter Elijah Voigt 2025-08-04 11:52:55 -0700
  • 808674d2df tweak colors a bit Elijah Voigt 2025-08-04 11:25:09 -0700
  • 484cffda27 Swap out asses with sprites. Elijah Voigt 2025-08-04 11:22:00 -0700
  • 6806e48242 cargo clippy --fix Elijah Voigt 2025-08-04 11:03:38 -0700
  • 86375aef0a cargo fmt Elijah Voigt 2025-08-04 11:03:13 -0700
  • fe4708d52d Using sprite for main character Elijah Voigt 2025-08-04 11:02:16 -0700
  • 0cdf95ae72 Add score to main screen Elijah Voigt 2025-08-04 10:44:29 -0700
  • 3de04ab758 Flap button in UI works! Also moved flapping to observer Elijah Voigt 2025-08-01 18:21:54 -0700
  • 8fc9e56efc tracking and displaying score on "you died" screen Elijah Voigt 2025-08-01 18:02:20 -0700
  • 87c502b5e8 Mostly 2d converted, little jank left to fix up but thats just polish Elijah Voigt 2025-07-28 21:24:09 -0700
  • ef190538ff Preserve velocities Elijah Voigt 2025-07-28 20:12:56 -0700
  • 8d891e74d0 Break some components out into 2d/3d variants for import Elijah Voigt 2025-07-28 10:40:49 -0700
  • 414ed60a7c 1-bit-platformer kenny.nl tilepack Elijah Voigt 2025-07-28 10:07:38 -0700
  • cf1491c2b6 rewind button Elijah Voigt 2025-07-27 15:12:37 -0700
  • fc601a1da3 Auto-start if player presses space bar Elijah Voigt 2025-07-27 15:04:19 -0700
  • 96d0358f32 Adding "Go!" button to start/un-pause the game Elijah Voigt 2025-07-27 15:03:01 -0700
  • 0a7f2f8d94 very basic pipes and floor Elijah Voigt 2025-07-27 14:26:45 -0700
  • 9d5caadbf4 camera following bird works Elijah Voigt 2025-07-27 14:06:42 -0700
  • c6838a3fc5 The bird is moving along Elijah Voigt 2025-07-26 14:52:13 -0700
  • f68b052f2d Added ground Elijah Voigt 2025-07-26 14:30:52 -0700
  • cc8fdac7c1 Some jank but workable Elijah Voigt 2025-07-25 11:37:41 -0700
  • 6afc2d0b04 Holy shit rewind. Elijah Voigt 2025-07-25 11:33:05 -0700
  • ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented Elijah Voigt 2025-07-25 11:20:07 -0700
  • 9f8b4053f6 Ladies and gentlemen... we have a bouncing bird Elijah Voigt 2025-07-24 16:05:47 -0700
  • e7693c747c Ladies and gentlemen... we have a bouncing bird Elijah Voigt 2025-07-24 16:04:53 -0700
  • 9c4b4a79b9 Move to avian physics, stub out flappy bird (with rewind) Elijah Voigt 2025-07-24 15:50:32 -0700
  • df069d0337 basic test suite for monologue parsing Elijah Voigt 2025-07-23 16:17:53 -0700
  • dba46a99da Move trees debug code to separate module Elijah Voigt 2025-07-23 15:47:34 -0700
  • c72ed47caa include build type in version string Elijah Voigt 2025-07-23 15:27:04 -0700
  • 0df33ee4a6 yeah that works Elijah Voigt 2025-07-23 12:31:46 -0700
  • 6433f7bb6a Very basic notification, need to close it when clicked Elijah Voigt 2025-07-23 12:28:49 -0700
  • 5e246d21dc Spawning 10 trees at startup works Elijah Voigt 2025-07-23 12:08:04 -0700
  • 4f1c634ed2 Add debug mode toggle & move some debug elements around Elijah Voigt 2025-07-23 11:41:28 -0700
  • 2a1d7fe8c2 make trees debug menu look good enough Elijah Voigt 2025-07-22 15:45:23 -0700
  • 145008a52d Make clippy happy Elijah Voigt 2025-07-22 15:21:28 -0700
  • c24dabde16 Made the debug UI look a little less awful Elijah Voigt 2025-07-22 15:20:55 -0700
  • d33460a884 fixed font color thing Elijah Voigt 2025-07-22 12:27:26 -0700
  • 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug Elijah Voigt 2025-07-22 12:24:09 -0700
  • d17f5e70d1 Handle assigning monologues Elijah Voigt 2025-07-21 16:50:22 -0700
  • e54503b1b0 Fix tooltip ish Elijah Voigt 2025-07-21 16:45:13 -0700
  • 0f14ed6e70 Fix special characters in mono files Elijah Voigt 2025-07-21 16:18:24 -0700
  • dd73f923df Kinda fixed layout issues Elijah Voigt 2025-07-21 16:14:29 -0700
  • a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) Elijah Voigt 2025-07-21 13:49:01 -0700
  • e8f9cfbe88 Ok now it hides but preview is not working Elijah Voigt 2025-07-21 12:09:19 -0700
  • ba51ba806d Partially implemented debug UI -- need to hide it now... Elijah Voigt 2025-07-21 12:03:14 -0700
  • 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... Elijah Voigt 2025-07-21 12:02:51 -0700
  • cd9daa38c5 The example works! yipee! Elijah Voigt 2025-07-21 11:10:00 -0700
  • ca3db16a48 Add common sense info to debug (fps, entity count) Elijah Voigt 2025-07-19 22:28:13 -0700
  • 9f307281f4 Ui example with nav open/close Elijah Voigt 2025-07-18 22:23:22 -0700
  • c349ce08d0 Starting on ui example Elijah Voigt 2025-07-18 11:32:00 -0700
  • 9643ff94f4 Remove .direnv Elijah Voigt 2025-07-16 16:13:58 -0700
  • e9bc80f8e0 Update README with other games Elijah Voigt 2025-07-16 16:13:23 -0700
  • 73c1196a81 Only click and drag trees in debug mode Elijah Voigt 2025-07-16 16:08:25 -0700
  • 4854ba5937 Very simple click and dragging Elijah Voigt 2025-07-16 16:05:13 -0700
  • e056503a2e Copy in Sams temp gibli style assets (NO AI) Elijah Voigt 2025-07-16 16:04:53 -0700
  • 1c7dba07c0 Load all monologues in wasm build (hopefully) by loading each one by one Elijah Voigt 2025-07-12 20:52:04 -0700
  • b1832b6349 Add work-in-progress monologue assets Elijah Voigt 2025-07-11 15:31:06 -0700
  • 1d31902312 Organize Monologue into more specific types Elijah Voigt 2025-07-11 15:10:51 -0700
  • a96e86ea9b Add name to base game, clean up for web release Elijah Voigt 2025-07-10 22:06:02 -0700
  • 7b813b54f9 Add readme for trees game Elijah Voigt 2025-07-10 21:31:36 -0700
  • 7d1dcc9de2 Add "script" tooltip for trees not just buttons Elijah Voigt 2025-07-10 14:36:27 -0700
  • ff6609cb2f Used hash for coordinates like a smart person Elijah Voigt 2025-07-10 14:31:54 -0700
  • 9171fee250 Refactor to insert required components OnAdd instead of inline Elijah Voigt 2025-07-09 15:45:35 -0700