@ -41,6 +41,10 @@ fn init_bird(
commands.spawn((name, mesh, material, mass, t, Bird, force));
}
// TODO: Create floor (and ceiling?)
// Q: Move bird + camera or move world around bird & camera?
// TODO: Obstacles
fn flap(
keyboard: Res<ButtonInput<KeyCode>>,
mut bird: Query<(&Transform, &mut ExternalForce), With<Bird>>,