Auto-start if player presses space bar

main
Elijah Voigt 3 months ago
parent 96d0358f32
commit fc601a1da3

@ -46,6 +46,9 @@ fn main() {
camera_follow_bird.run_if(any_component_changed::<Transform>),
// Pause when the player presses Escape
pause_game.run_if(input_just_pressed(KeyCode::Escape)),
// Transition out of the pause screen if the player presses space
un_pause_game.run_if(input_just_pressed(KeyCode::Space))
.run_if(in_state(PlayerState::Pause)),
),
)
.run();
@ -212,6 +215,12 @@ fn pause_game(
next.set(PlayerState::Pause);
}
fn un_pause_game(
mut next: ResMut<NextState<PlayerState>>,
) {
next.set(PlayerState::Alive);
}
// TODO: Create floor (and ceiling?)
// Q: Move bird + camera or move world around bird & camera?
// TODO: Obstacles

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