128 Commits (b8a626194bf886c67eb5bd9114179efed3f3f3fd)

Author SHA1 Message Date
Elijah Voigt 8fc9e56efc tracking and displaying score on "you died" screen 3 months ago
Elijah Voigt 87c502b5e8 Mostly 2d converted, little jank left to fix up but thats just polish 3 months ago
Elijah Voigt ef190538ff Preserve velocities 3 months ago
Elijah Voigt 8d891e74d0 Break some components out into 2d/3d variants for import 3 months ago
Elijah Voigt cf1491c2b6 rewind button 3 months ago
Elijah Voigt fc601a1da3 Auto-start if player presses space bar 3 months ago
Elijah Voigt 96d0358f32 Adding "Go!" button to start/un-pause the game 3 months ago
Elijah Voigt 0a7f2f8d94 very basic pipes and floor 3 months ago
Elijah Voigt 9d5caadbf4 camera following bird works 3 months ago
Elijah Voigt c6838a3fc5 The bird is moving along 3 months ago
Elijah Voigt f68b052f2d Added ground 3 months ago
Elijah Voigt cc8fdac7c1 Some jank but workable 3 months ago
Elijah Voigt 6afc2d0b04 Holy shit rewind. 3 months ago
Elijah Voigt ce4b19dd7d "do nothing" is done. we have rewind alive/dead/rewind states implemented 3 months ago
Elijah Voigt 9f8b4053f6 Ladies and gentlemen... we have a bouncing bird 3 months ago
Elijah Voigt e7693c747c Ladies and gentlemen... we have a bouncing bird 3 months ago
Elijah Voigt 9c4b4a79b9 Move to avian physics, stub out flappy bird (with rewind) 3 months ago
Elijah Voigt df069d0337 basic test suite for monologue parsing 3 months ago
Elijah Voigt dba46a99da Move trees debug code to separate module 3 months ago
Elijah Voigt c72ed47caa include build type in version string 3 months ago
Elijah Voigt 0df33ee4a6 yeah that works 3 months ago
Elijah Voigt 6433f7bb6a Very basic notification, need to close it when clicked 3 months ago
Elijah Voigt 5e246d21dc Spawning 10 trees at startup works 3 months ago
Elijah Voigt 4f1c634ed2 Add debug mode toggle & move some debug elements around 3 months ago
Elijah Voigt 2a1d7fe8c2 make trees debug menu look good enough 3 months ago
Elijah Voigt 145008a52d Make clippy happy 3 months ago
Elijah Voigt c24dabde16 Made the debug UI look a little less awful 3 months ago
Elijah Voigt d33460a884 fixed font color thing 3 months ago
Elijah Voigt 35cc3d1f91 Almost there with basic UI -- just need to fix a text bug 3 months ago
Elijah Voigt d17f5e70d1 Handle assigning monologues
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
3 months ago
Elijah Voigt e54503b1b0 Fix tooltip ish 3 months ago
Elijah Voigt dd73f923df Kinda fixed layout issues 3 months ago
Elijah Voigt a4dc81b4fb Almost there! Just need to figure out how to do word wrapping (again?) 3 months ago
Elijah Voigt e8f9cfbe88 Ok now it hides but preview is not working 3 months ago
Elijah Voigt ba51ba806d Partially implemented debug UI -- need to hide it now... 3 months ago
Elijah Voigt 1a0f8f0a3f Partially implemented debug UI -- need to hide it now... 3 months ago
Elijah Voigt cd9daa38c5 The example works! yipee! 3 months ago
Elijah Voigt ca3db16a48 Add common sense info to debug (fps, entity count) 3 months ago
Elijah Voigt 9f307281f4 Ui example with nav open/close 3 months ago
Elijah Voigt c349ce08d0 Starting on ui example 3 months ago
Elijah Voigt 73c1196a81 Only click and drag trees in debug mode 3 months ago
Elijah Voigt 4854ba5937 Very simple click and dragging 3 months ago
Elijah Voigt 1c7dba07c0 Load all monologues in wasm build (hopefully) by loading each one by one 4 months ago
Elijah Voigt b1832b6349 Add work-in-progress monologue assets 4 months ago
Elijah Voigt 1d31902312 Organize Monologue into more specific types
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines

This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
4 months ago
Elijah Voigt a96e86ea9b Add name to base game, clean up for web release 4 months ago
Elijah Voigt 7b813b54f9 Add readme for trees game 4 months ago
Elijah Voigt 7d1dcc9de2 Add "script" tooltip for trees not just buttons 4 months ago
Elijah Voigt ff6609cb2f Used hash for coordinates like a smart person 4 months ago
Elijah Voigt 9171fee250 Refactor to insert required components OnAdd instead of inline 4 months ago
Elijah Voigt 1e9e16931f Consolidate imports 4 months ago
Elijah Voigt 4460944455 Only grey out the tree you spoke to, not all matching that monologue 4 months ago
Elijah Voigt 7c3e68dc02 Click button for tree 4 months ago
Elijah Voigt 9af8cd13d2 Add wireframe and light gizmos 4 months ago
Elijah Voigt cb20b0d6a6 Made monologue previewer feel a lot nicer 4 months ago
Elijah Voigt d4eedab39c Add build metadata to engine in VERSION file + debug view 4 months ago
Elijah Voigt beffe54ebc Fix parsing problem in .mono files 4 months ago
Elijah Voigt e385a354ff Starting on dialog spawning debug thing. Still feels janky and doesnt do the thing its supposed to... yet 4 months ago
Elijah Voigt c37ee6da5e Right click to delete tree 4 months ago
Elijah Voigt 4b2c40ea85 Scale factor for smaller windows, move dialog box to top of screen 4 months ago
Elijah Voigt c7a137c58d web output for trees 4 months ago
Elijah Voigt 46f35ec3ab trees get dull when they lose their dialog 4 months ago
Elijah Voigt a666beb511 Add tree dialog path for debugging 4 months ago
Elijah Voigt e637faad5b Refactor tooltip into hashmap 4 months ago
Elijah Voigt 0d0b814b56 hey the dialog system kinda works!
* .mono dialog files
* clicking trees loads the dialog in to the dialog box
* dialog box only visible when dialog is active/idle (not none i.e.,
  hidden)

Next up: Debug info about tree's dialogs and the active dialog
4 months ago
Elijah Voigt e7557c67f2 revert small windows cross compilation changes 4 months ago
Elijah Voigt f7dfb346ae Remove background color from dialog options 4 months ago
Elijah Voigt 6c12943cd4 Very basic dialog works now
Still has kinks but it's a start
4 months ago
Elijah Voigt f4ad2cd955 Add dialog scrolling, docstrings on systems 4 months ago
Elijah Voigt 04777a4e33 Starting on the most basic trees implementation
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
4 months ago
Elijah Voigt c14f2484e6 Add loading state handler, very rough 4 months ago
Elijah Voigt bb7794e52a Starting humming bird binary, adding debugging tooltip 4 months ago
Elijah Voigt f12c5358a1 Basic area intersection done(?) 4 months ago
Elijah Voigt 2d5ab5ea31 Adding rapier for collision detection 4 months ago
Elijah Voigt 989e328718 cargo fmt 4 months ago
Elijah Voigt 93814e9841 Synced resource example 4 months ago
Elijah Voigt c08abc5b67 Adding debug enable/disable indicator light 4 months ago
Elijah Voigt 3a9fdf1c05 Fleshing out some resuable debugging systems and adding README docs 4 months ago