Elijah Voigt
72ad17d27c
Sometimes I think I am the dumbest programmer alive
3 months ago
Elijah Voigt
b6af29ee97
Make batch management event driven (again)
3 months ago
Elijah Voigt
8260185860
Add run_if to score manager system
3 months ago
Elijah Voigt
13deeb348a
Fixed score not working correctly
3 months ago
Elijah Voigt
641732ae03
Fixed 0th index having pipes after rewinding to that spot
3 months ago
Elijah Voigt
76aeb8dcaf
Fixed 0th index having pipes after rewinding to that spot
3 months ago
Elijah Voigt
49b95ab5f9
Rewinding batches works, but now a weird bug with zero!
3 months ago
Elijah Voigt
fdd691f29a
Fix bird, maybe other suff too
...
Still failing at scoring in weird, need to do something about that...
3 months ago
Elijah Voigt
5f4a170a05
Get flappy bird (with rewind) working in web
3 months ago
Elijah Voigt
129db30e55
Move flappy bird assets to flappy assets dir
3 months ago
Elijah Voigt
aac5430f9e
basic pipe displacement implemented
3 months ago
Elijah Voigt
8566a46347
credits
3 months ago
Elijah Voigt
6f3b4f7e82
Scoring updates in real time so thats nice
3 months ago
Elijah Voigt
31a15704ca
Rewind batches works, but now we have a fun new bug!
3 months ago
Elijah Voigt
c20bd94b79
Preserving more data, but rewind backfilling still not working...
3 months ago
Elijah Voigt
8002c8bae9
Moving batches works forward but not in reverse
...
I suspect it has to do with physics sensors not recognizing it in
reverse...
Maybe we can apply the physics backward instead of setting the transform?
3 months ago
Elijah Voigt
372240421d
Add velocity to tooltip, limit linear velocity on bird
3 months ago
Elijah Voigt
7100fc1cb1
I have the tooltip component added so thats a start
3 months ago
Elijah Voigt
4f6e054630
Tooltip over 2d meshes
3 months ago
Elijah Voigt
8fc58773ce
Added forward infinite play! not to support backward for rewind
3 months ago
Elijah Voigt
dad9c05234
Doc strings for the batches + children observer pattern
3 months ago
Elijah Voigt
ec64a3358c
We have (slightly) more modular environments
3 months ago
Elijah Voigt
068f7363a9
tuning jitter min/max pipe values
3 months ago
Elijah Voigt
0873380d11
technically adds jitter
3 months ago
Elijah Voigt
808674d2df
tweak colors a bit
3 months ago
Elijah Voigt
484cffda27
Swap out asses with sprites.
3 months ago
Elijah Voigt
6806e48242
cargo clippy --fix
3 months ago
Elijah Voigt
86375aef0a
cargo fmt
3 months ago
Elijah Voigt
fe4708d52d
Using sprite for main character
3 months ago
Elijah Voigt
0cdf95ae72
Add score to main screen
3 months ago
Elijah Voigt
3de04ab758
Flap button in UI works! Also moved flapping to observer
3 months ago
Elijah Voigt
8fc9e56efc
tracking and displaying score on "you died" screen
3 months ago
Elijah Voigt
87c502b5e8
Mostly 2d converted, little jank left to fix up but thats just polish
3 months ago
Elijah Voigt
ef190538ff
Preserve velocities
3 months ago
Elijah Voigt
8d891e74d0
Break some components out into 2d/3d variants for import
3 months ago
Elijah Voigt
cf1491c2b6
rewind button
3 months ago
Elijah Voigt
fc601a1da3
Auto-start if player presses space bar
3 months ago
Elijah Voigt
96d0358f32
Adding "Go!" button to start/un-pause the game
3 months ago
Elijah Voigt
0a7f2f8d94
very basic pipes and floor
3 months ago
Elijah Voigt
9d5caadbf4
camera following bird works
3 months ago
Elijah Voigt
c6838a3fc5
The bird is moving along
3 months ago
Elijah Voigt
f68b052f2d
Added ground
3 months ago
Elijah Voigt
cc8fdac7c1
Some jank but workable
3 months ago
Elijah Voigt
6afc2d0b04
Holy shit rewind.
3 months ago
Elijah Voigt
ce4b19dd7d
"do nothing" is done. we have rewind alive/dead/rewind states implemented
3 months ago
Elijah Voigt
9f8b4053f6
Ladies and gentlemen... we have a bouncing bird
3 months ago
Elijah Voigt
e7693c747c
Ladies and gentlemen... we have a bouncing bird
3 months ago
Elijah Voigt
9c4b4a79b9
Move to avian physics, stub out flappy bird (with rewind)
3 months ago
Elijah Voigt
df069d0337
basic test suite for monologue parsing
3 months ago
Elijah Voigt
dba46a99da
Move trees debug code to separate module
3 months ago
Elijah Voigt
c72ed47caa
include build type in version string
3 months ago
Elijah Voigt
6433f7bb6a
Very basic notification, need to close it when clicked
3 months ago
Elijah Voigt
5e246d21dc
Spawning 10 trees at startup works
3 months ago
Elijah Voigt
4f1c634ed2
Add debug mode toggle & move some debug elements around
3 months ago
Elijah Voigt
2a1d7fe8c2
make trees debug menu look good enough
3 months ago
Elijah Voigt
145008a52d
Make clippy happy
3 months ago
Elijah Voigt
35cc3d1f91
Almost there with basic UI -- just need to fix a text bug
3 months ago
Elijah Voigt
d17f5e70d1
Handle assigning monologues
...
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
3 months ago
Elijah Voigt
e54503b1b0
Fix tooltip ish
3 months ago
Elijah Voigt
dd73f923df
Kinda fixed layout issues
3 months ago
Elijah Voigt
a4dc81b4fb
Almost there! Just need to figure out how to do word wrapping (again?)
3 months ago
Elijah Voigt
e8f9cfbe88
Ok now it hides but preview is not working
3 months ago
Elijah Voigt
ba51ba806d
Partially implemented debug UI -- need to hide it now...
3 months ago
Elijah Voigt
1a0f8f0a3f
Partially implemented debug UI -- need to hide it now...
3 months ago
Elijah Voigt
ca3db16a48
Add common sense info to debug (fps, entity count)
3 months ago
Elijah Voigt
c349ce08d0
Starting on ui example
3 months ago
Elijah Voigt
73c1196a81
Only click and drag trees in debug mode
3 months ago
Elijah Voigt
4854ba5937
Very simple click and dragging
3 months ago
Elijah Voigt
1c7dba07c0
Load all monologues in wasm build (hopefully) by loading each one by one
4 months ago
Elijah Voigt
b1832b6349
Add work-in-progress monologue assets
4 months ago
Elijah Voigt
1d31902312
Organize Monologue into more specific types
...
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines
This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
4 months ago
Elijah Voigt
a96e86ea9b
Add name to base game, clean up for web release
4 months ago
Elijah Voigt
7b813b54f9
Add readme for trees game
4 months ago
Elijah Voigt
7d1dcc9de2
Add "script" tooltip for trees not just buttons
4 months ago
Elijah Voigt
ff6609cb2f
Used hash for coordinates like a smart person
4 months ago
Elijah Voigt
9171fee250
Refactor to insert required components OnAdd instead of inline
4 months ago
Elijah Voigt
1e9e16931f
Consolidate imports
4 months ago
Elijah Voigt
4460944455
Only grey out the tree you spoke to, not all matching that monologue
4 months ago
Elijah Voigt
7c3e68dc02
Click button for tree
4 months ago
Elijah Voigt
cb20b0d6a6
Made monologue previewer feel a lot nicer
4 months ago
Elijah Voigt
d4eedab39c
Add build metadata to engine in VERSION file + debug view
4 months ago
Elijah Voigt
beffe54ebc
Fix parsing problem in .mono files
4 months ago
Elijah Voigt
e385a354ff
Starting on dialog spawning debug thing. Still feels janky and doesnt do the thing its supposed to... yet
4 months ago
Elijah Voigt
c37ee6da5e
Right click to delete tree
4 months ago
Elijah Voigt
4b2c40ea85
Scale factor for smaller windows, move dialog box to top of screen
4 months ago
Elijah Voigt
46f35ec3ab
trees get dull when they lose their dialog
4 months ago
Elijah Voigt
a666beb511
Add tree dialog path for debugging
4 months ago
Elijah Voigt
e637faad5b
Refactor tooltip into hashmap
4 months ago
Elijah Voigt
0d0b814b56
hey the dialog system kinda works!
...
* .mono dialog files
* clicking trees loads the dialog in to the dialog box
* dialog box only visible when dialog is active/idle (not none i.e.,
hidden)
Next up: Debug info about tree's dialogs and the active dialog
4 months ago
Elijah Voigt
e7557c67f2
revert small windows cross compilation changes
4 months ago
Elijah Voigt
f7dfb346ae
Remove background color from dialog options
4 months ago
Elijah Voigt
6c12943cd4
Very basic dialog works now
...
Still has kinks but it's a start
4 months ago
Elijah Voigt
f4ad2cd955
Add dialog scrolling, docstrings on systems
4 months ago
Elijah Voigt
04777a4e33
Starting on the most basic trees implementation
...
Also:
* Track files with git-lfs (png, xcf)
* Debugger tooltip for UI elements
* Make tooltip render above everything else
4 months ago
Elijah Voigt
bb7794e52a
Starting humming bird binary, adding debugging tooltip
4 months ago
Elijah Voigt
93814e9841
Synced resource example
4 months ago
Elijah Voigt
c08abc5b67
Adding debug enable/disable indicator light
4 months ago
Elijah Voigt
3a9fdf1c05
Fleshing out some resuable debugging systems and adding README docs
4 months ago