Elijah Voigt
063a3dd7fc
Limit rewind to some static number (currently 5s)
4 months ago
Elijah Voigt
94383709c3
Reduce rewind data being stored
4 months ago
Elijah Voigt
ccfaf30b81
Add rewind and play icons to rewind and flap buttons
4 months ago
Elijah Voigt
fd716e3989
I believe I fixed the rewind bug
4 months ago
Elijah Voigt
8c440317e7
Parallax system + example, need to integrate into flappy bird
4 months ago
Elijah Voigt
272543eff6
Made flap/rewind buttons bigger
4 months ago
Elijah Voigt
583b7a41c7
cargo fmt
4 months ago
Elijah Voigt
666d8f52b6
Make flap and rewind buttons shimmer
4 months ago
Elijah Voigt
a2367fb4f7
very basic sfx
4 months ago
Elijah Voigt
e6a131a9ac
Added a working ceiling!
4 months ago
Elijah Voigt
42e61a3d66
Fix linter issues
4 months ago
Elijah Voigt
cacfa0098a
Added trail to physics bird
4 months ago
Elijah Voigt
c48be4d41b
Pipes extend off the screen
4 months ago
Elijah Voigt
f900f3b388
Invert colors kinda sorta works
4 months ago
Elijah Voigt
34e2c5a08b
Sometimes we get a bug, but not consistently...
4 months ago
Elijah Voigt
72ad17d27c
Sometimes I think I am the dumbest programmer alive
4 months ago
Elijah Voigt
b6af29ee97
Make batch management event driven (again)
4 months ago
Elijah Voigt
8260185860
Add run_if to score manager system
4 months ago
Elijah Voigt
13deeb348a
Fixed score not working correctly
4 months ago
Elijah Voigt
641732ae03
Fixed 0th index having pipes after rewinding to that spot
4 months ago
Elijah Voigt
76aeb8dcaf
Fixed 0th index having pipes after rewinding to that spot
4 months ago
Elijah Voigt
49b95ab5f9
Rewinding batches works, but now a weird bug with zero!
4 months ago
Elijah Voigt
fdd691f29a
Fix bird, maybe other suff too
...
Still failing at scoring in weird, need to do something about that...
4 months ago
Elijah Voigt
5f4a170a05
Get flappy bird (with rewind) working in web
4 months ago
Elijah Voigt
129db30e55
Move flappy bird assets to flappy assets dir
4 months ago
Elijah Voigt
aac5430f9e
basic pipe displacement implemented
4 months ago
Elijah Voigt
8566a46347
credits
4 months ago
Elijah Voigt
6f3b4f7e82
Scoring updates in real time so thats nice
4 months ago
Elijah Voigt
31a15704ca
Rewind batches works, but now we have a fun new bug!
4 months ago
Elijah Voigt
c20bd94b79
Preserving more data, but rewind backfilling still not working...
4 months ago
Elijah Voigt
8002c8bae9
Moving batches works forward but not in reverse
...
I suspect it has to do with physics sensors not recognizing it in
reverse...
Maybe we can apply the physics backward instead of setting the transform?
4 months ago
Elijah Voigt
372240421d
Add velocity to tooltip, limit linear velocity on bird
4 months ago
Elijah Voigt
ee09f6f601
tooltip tracks and hides when moving out of debug state
4 months ago
Elijah Voigt
079b5aa787
Tooltip in world space works, need to populate with data
4 months ago
Elijah Voigt
7100fc1cb1
I have the tooltip component added so thats a start
4 months ago
Elijah Voigt
4f6e054630
Tooltip over 2d meshes
4 months ago
Elijah Voigt
8fc58773ce
Added forward infinite play! not to support backward for rewind
4 months ago
Elijah Voigt
dad9c05234
Doc strings for the batches + children observer pattern
4 months ago
Elijah Voigt
ec64a3358c
We have (slightly) more modular environments
4 months ago
Elijah Voigt
068f7363a9
tuning jitter min/max pipe values
4 months ago
Elijah Voigt
0873380d11
technically adds jitter
4 months ago
Elijah Voigt
808674d2df
tweak colors a bit
4 months ago
Elijah Voigt
484cffda27
Swap out asses with sprites.
4 months ago
Elijah Voigt
6806e48242
cargo clippy --fix
4 months ago
Elijah Voigt
86375aef0a
cargo fmt
4 months ago
Elijah Voigt
fe4708d52d
Using sprite for main character
4 months ago
Elijah Voigt
0cdf95ae72
Add score to main screen
4 months ago
Elijah Voigt
3de04ab758
Flap button in UI works! Also moved flapping to observer
5 months ago
Elijah Voigt
8fc9e56efc
tracking and displaying score on "you died" screen
5 months ago
Elijah Voigt
87c502b5e8
Mostly 2d converted, little jank left to fix up but thats just polish
5 months ago
Elijah Voigt
ef190538ff
Preserve velocities
5 months ago
Elijah Voigt
8d891e74d0
Break some components out into 2d/3d variants for import
5 months ago
Elijah Voigt
cf1491c2b6
rewind button
5 months ago
Elijah Voigt
fc601a1da3
Auto-start if player presses space bar
5 months ago
Elijah Voigt
96d0358f32
Adding "Go!" button to start/un-pause the game
5 months ago
Elijah Voigt
0a7f2f8d94
very basic pipes and floor
5 months ago
Elijah Voigt
9d5caadbf4
camera following bird works
5 months ago
Elijah Voigt
c6838a3fc5
The bird is moving along
5 months ago
Elijah Voigt
f68b052f2d
Added ground
5 months ago
Elijah Voigt
cc8fdac7c1
Some jank but workable
5 months ago
Elijah Voigt
6afc2d0b04
Holy shit rewind.
5 months ago
Elijah Voigt
ce4b19dd7d
"do nothing" is done. we have rewind alive/dead/rewind states implemented
5 months ago
Elijah Voigt
9f8b4053f6
Ladies and gentlemen... we have a bouncing bird
5 months ago
Elijah Voigt
e7693c747c
Ladies and gentlemen... we have a bouncing bird
5 months ago
Elijah Voigt
9c4b4a79b9
Move to avian physics, stub out flappy bird (with rewind)
5 months ago
Elijah Voigt
df069d0337
basic test suite for monologue parsing
5 months ago
Elijah Voigt
dba46a99da
Move trees debug code to separate module
5 months ago
Elijah Voigt
c72ed47caa
include build type in version string
5 months ago
Elijah Voigt
0df33ee4a6
yeah that works
5 months ago
Elijah Voigt
6433f7bb6a
Very basic notification, need to close it when clicked
5 months ago
Elijah Voigt
5e246d21dc
Spawning 10 trees at startup works
5 months ago
Elijah Voigt
4f1c634ed2
Add debug mode toggle & move some debug elements around
5 months ago
Elijah Voigt
2a1d7fe8c2
make trees debug menu look good enough
5 months ago
Elijah Voigt
145008a52d
Make clippy happy
5 months ago
Elijah Voigt
c24dabde16
Made the debug UI look a little less awful
5 months ago
Elijah Voigt
d33460a884
fixed font color thing
5 months ago
Elijah Voigt
35cc3d1f91
Almost there with basic UI -- just need to fix a text bug
5 months ago
Elijah Voigt
d17f5e70d1
Handle assigning monologues
...
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
5 months ago
Elijah Voigt
e54503b1b0
Fix tooltip ish
5 months ago
Elijah Voigt
dd73f923df
Kinda fixed layout issues
5 months ago
Elijah Voigt
a4dc81b4fb
Almost there! Just need to figure out how to do word wrapping (again?)
5 months ago
Elijah Voigt
e8f9cfbe88
Ok now it hides but preview is not working
5 months ago
Elijah Voigt
ba51ba806d
Partially implemented debug UI -- need to hide it now...
5 months ago
Elijah Voigt
1a0f8f0a3f
Partially implemented debug UI -- need to hide it now...
5 months ago
Elijah Voigt
cd9daa38c5
The example works! yipee!
5 months ago
Elijah Voigt
ca3db16a48
Add common sense info to debug (fps, entity count)
5 months ago
Elijah Voigt
9f307281f4
Ui example with nav open/close
5 months ago
Elijah Voigt
c349ce08d0
Starting on ui example
5 months ago
Elijah Voigt
73c1196a81
Only click and drag trees in debug mode
5 months ago
Elijah Voigt
4854ba5937
Very simple click and dragging
5 months ago
Elijah Voigt
1c7dba07c0
Load all monologues in wasm build (hopefully) by loading each one by one
5 months ago
Elijah Voigt
b1832b6349
Add work-in-progress monologue assets
5 months ago
Elijah Voigt
1d31902312
Organize Monologue into more specific types
...
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines
This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
5 months ago
Elijah Voigt
a96e86ea9b
Add name to base game, clean up for web release
5 months ago
Elijah Voigt
7b813b54f9
Add readme for trees game
5 months ago
Elijah Voigt
7d1dcc9de2
Add "script" tooltip for trees not just buttons
5 months ago
Elijah Voigt
ff6609cb2f
Used hash for coordinates like a smart person
5 months ago
Elijah Voigt
9171fee250
Refactor to insert required components OnAdd instead of inline
5 months ago
Elijah Voigt
1e9e16931f
Consolidate imports
5 months ago
Elijah Voigt
4460944455
Only grey out the tree you spoke to, not all matching that monologue
5 months ago