Elijah Voigt
0873380d11
technically adds jitter
3 months ago
Elijah Voigt
808674d2df
tweak colors a bit
3 months ago
Elijah Voigt
484cffda27
Swap out asses with sprites.
3 months ago
Elijah Voigt
6806e48242
cargo clippy --fix
3 months ago
Elijah Voigt
86375aef0a
cargo fmt
3 months ago
Elijah Voigt
fe4708d52d
Using sprite for main character
3 months ago
Elijah Voigt
0cdf95ae72
Add score to main screen
3 months ago
Elijah Voigt
3de04ab758
Flap button in UI works! Also moved flapping to observer
3 months ago
Elijah Voigt
8fc9e56efc
tracking and displaying score on "you died" screen
3 months ago
Elijah Voigt
87c502b5e8
Mostly 2d converted, little jank left to fix up but thats just polish
3 months ago
Elijah Voigt
ef190538ff
Preserve velocities
3 months ago
Elijah Voigt
8d891e74d0
Break some components out into 2d/3d variants for import
3 months ago
Elijah Voigt
cf1491c2b6
rewind button
3 months ago
Elijah Voigt
fc601a1da3
Auto-start if player presses space bar
3 months ago
Elijah Voigt
96d0358f32
Adding "Go!" button to start/un-pause the game
3 months ago
Elijah Voigt
0a7f2f8d94
very basic pipes and floor
3 months ago
Elijah Voigt
9d5caadbf4
camera following bird works
3 months ago
Elijah Voigt
c6838a3fc5
The bird is moving along
3 months ago
Elijah Voigt
f68b052f2d
Added ground
3 months ago
Elijah Voigt
cc8fdac7c1
Some jank but workable
3 months ago
Elijah Voigt
6afc2d0b04
Holy shit rewind.
3 months ago
Elijah Voigt
ce4b19dd7d
"do nothing" is done. we have rewind alive/dead/rewind states implemented
3 months ago
Elijah Voigt
9f8b4053f6
Ladies and gentlemen... we have a bouncing bird
3 months ago
Elijah Voigt
e7693c747c
Ladies and gentlemen... we have a bouncing bird
3 months ago
Elijah Voigt
9c4b4a79b9
Move to avian physics, stub out flappy bird (with rewind)
3 months ago
Elijah Voigt
df069d0337
basic test suite for monologue parsing
3 months ago
Elijah Voigt
dba46a99da
Move trees debug code to separate module
3 months ago
Elijah Voigt
c72ed47caa
include build type in version string
3 months ago
Elijah Voigt
6433f7bb6a
Very basic notification, need to close it when clicked
3 months ago
Elijah Voigt
5e246d21dc
Spawning 10 trees at startup works
3 months ago
Elijah Voigt
4f1c634ed2
Add debug mode toggle & move some debug elements around
3 months ago
Elijah Voigt
2a1d7fe8c2
make trees debug menu look good enough
3 months ago
Elijah Voigt
145008a52d
Make clippy happy
3 months ago
Elijah Voigt
35cc3d1f91
Almost there with basic UI -- just need to fix a text bug
3 months ago
Elijah Voigt
d17f5e70d1
Handle assigning monologues
...
Unfortunatly we don't start the dialog properly any more
We also panic if no trees are avaliable...
3 months ago
Elijah Voigt
e54503b1b0
Fix tooltip ish
3 months ago
Elijah Voigt
dd73f923df
Kinda fixed layout issues
3 months ago
Elijah Voigt
a4dc81b4fb
Almost there! Just need to figure out how to do word wrapping (again?)
3 months ago
Elijah Voigt
e8f9cfbe88
Ok now it hides but preview is not working
3 months ago
Elijah Voigt
ba51ba806d
Partially implemented debug UI -- need to hide it now...
3 months ago
Elijah Voigt
1a0f8f0a3f
Partially implemented debug UI -- need to hide it now...
3 months ago
Elijah Voigt
ca3db16a48
Add common sense info to debug (fps, entity count)
3 months ago
Elijah Voigt
c349ce08d0
Starting on ui example
3 months ago
Elijah Voigt
73c1196a81
Only click and drag trees in debug mode
3 months ago
Elijah Voigt
4854ba5937
Very simple click and dragging
3 months ago
Elijah Voigt
1c7dba07c0
Load all monologues in wasm build (hopefully) by loading each one by one
4 months ago
Elijah Voigt
b1832b6349
Add work-in-progress monologue assets
4 months ago
Elijah Voigt
1d31902312
Organize Monologue into more specific types
...
Monologue contains a vec of MonologueGroups
MonologueGroup contains a vec of MonologueLines
This would make it easier (ish) to add @directives like I've spec'd out
We can add a Vec of Directive enums at each level.
4 months ago
Elijah Voigt
a96e86ea9b
Add name to base game, clean up for web release
4 months ago
Elijah Voigt
7b813b54f9
Add readme for trees game
4 months ago