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§2 The programmable pipeline: vertex, fragment, compute shaders todo task 2026-03-13T19:54:39Z 2026-03-13T19:54:39Z edu-4u7w

Write the lesson on the programmable graphics pipeline: what happens at each stage, which stages are programmable, what vertex and fragment shaders each receive and output, and where compute shaders fit. Part 1 of the Shader Programming chapter.