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§3 What is WGSL? Syntax overview todo task 2026-03-13T19:54:41Z 2026-03-13T19:54:41Z edu-4u7w

Write the WGSL syntax overview: types (scalars, vectors, matrices), functions, entry points, built-in variables (@vertex, @fragment, @builtin), uniforms and bindings. Show annotated snippets of a minimal vertex+fragment shader pair. Part 1 of the Shader Programming chapter.