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459 B
459 B
| title | status | type | created_at | updated_at | parent |
|---|---|---|---|---|---|
| §15 Exercise 5: GPU-accelerate a particle simulation | todo | task | 2026-03-13T19:55:05Z | 2026-03-13T19:55:05Z | edu-4u7w |
Write the compute shader exercise: implement an N-body or simple gravity particle simulation. Store particle positions and velocities in storage buffers, update them in a compute shader each frame, render the result as points. Part 5 of the Shader Programming chapter.