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450 B
450 B
| title | status | type | priority | created_at | updated_at | parent |
|---|---|---|---|---|---|---|
| §11 Texture coordinates (UVs), texture creation, sampler config | completed | task | normal | 2026-03-13T19:54:56Z | 2026-03-16T02:30:28Z | edu-4u7w |
Write the lesson on textures: UV coordinates, wgpu texture creation from image data, TextureView, Sampler configuration (filter modes, address modes), and bind group layout for textures. Part 4 of the Shader Programming chapter.