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465 B
465 B
| title | status | type | priority | created_at | updated_at | parent |
|---|---|---|---|---|---|---|
| §3 What is WGSL? Syntax overview | completed | task | normal | 2026-03-13T19:54:41Z | 2026-03-16T02:30:27Z | edu-4u7w |
Write the WGSL syntax overview: types (scalars, vectors, matrices), functions, entry points, built-in variables (@vertex, @fragment, @builtin), uniforms and bindings. Show annotated snippets of a minimal vertex+fragment shader pair. Part 1 of the Shader Programming chapter.