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§10 Exercise 3: animate the triangle using a time uniform todo task 2026-03-13T19:54:54Z 2026-03-13T19:54:54Z edu-4u7w

Write the exercise to animate the coloured triangle: introduce uniform buffers, upload a time value each frame, rotate or pulse the triangle in the vertex shader using the time uniform. Introduces the uniform/bind-group pattern. Part 3 of the Shader Programming chapter.