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13 lines
430 B
Markdown
13 lines
430 B
Markdown
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# edu-hrfy
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title: '§6 The render loop: swap chains, frames, command encoders'
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status: completed
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type: task
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priority: normal
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created_at: 2026-03-13T19:54:44Z
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updated_at: 2026-03-16T02:30:27Z
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parent: edu-4u7w
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Write the lesson on the wgpu render loop: SurfaceTexture acquisition, CommandEncoder, RenderPass, queue submission, present. Explain double/triple buffering conceptually. Part 2 of the Shader Programming chapter.
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