Preview still works... not sure what I was working on...

main
Elijah Voigt 2 years ago
parent d887f49c7b
commit 0129f1e41d

@ -1 +1,10 @@
This is a placeholder monologue
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@ -1,4 +1,4 @@
// Monologue Trees Editor
// Monologe Trees Editor
//
// Editor for creating Monologue Trees levels
//
@ -81,6 +81,7 @@ fn main() {
play_animation,
play_audio,
show_preview_text,
sync_monologue_font,
),
)
.run();
@ -1054,20 +1055,15 @@ mod monologues {
// TODO(BUG): Better handle hide/close monologue
pub fn show_preview_text(
show: Query<Entity, (With<Button>, Added<ui::Active>)>,
added: Query<Entity, (With<Button>, Added<ui::Active>)>,
mut removed: RemovedComponents<ui::Active>,
monologue_handles: Query<&ui::TargetAsset<Monologue>>,
monologues: Res<Assets<Monologue>>,
container: Query<Entity, With<MonologueContainer>>,
mut commands: Commands,
) {
removed
added
.iter()
.filter_map(|entity| monologue_handles.get(entity).ok())
.for_each(|_| {
commands.entity(container.single()).despawn_descendants();
});
show.iter()
.filter_map(|entity| monologue_handles.get(entity).ok())
.for_each(|ui::TargetAsset { handle }| {
let monologue = monologues.get(handle).expect("Preview loaded monologue");
@ -1085,7 +1081,6 @@ mod monologues {
flex_direction: FlexDirection::Column,
..default()
},
background_color: Color::WHITE.into(),
border_color: Color::BLACK.into(),
..default()
@ -1115,17 +1110,35 @@ mod monologues {
},
ui::Sorting(0),
));
parent.spawn(TextBundle::from_section(
monologue.text.clone(),
TextStyle {
color: Color::BLACK.into(),
..default()
},
parent.spawn((
TextBundle::from_section(
monologue.text.clone(),
TextStyle {
color: Color::BLACK.into(),
font_size: 16.0,
..default()
},
),
handle.clone(),
));
});
});
})
}
// TODO: Sync Handle<Monologue> and TextStyle components to automagically generate and sync text
pub fn sync_monologue_font(
events: Query<&ui::TargetAsset<Font>, Added<ui::Active>>,
mut texts: Query<&mut Text, With<Handle<Monologue>>>,
) {
events.iter().for_each(|ui::TargetAsset { handle }| {
texts.iter_mut().for_each(|mut text| {
text.sections.iter_mut().for_each(|section| {
section.style.font = handle.clone();
});
});
});
}
}
use cameras::*;

@ -31,10 +31,10 @@ impl Plugin for GameUiPlugin {
fn build(&self, app: &mut App) {
app.add_event::<Alert>()
.add_systems(Startup, init_alerts)
.add_systems(PreUpdate, create_titles)
.add_systems(
Update,
(
create_titles,
manage_titles,
manage_button_interaction,
manage_select_active,
@ -300,19 +300,19 @@ mod collapse {
collapses: Query<&Collapse, With<Button>>,
mut styles: Query<&mut Style>,
) {
// Added collapse, display the target entity
added.iter().for_each(|e| {
// Removed collapse, hide the target entity
removed.iter().for_each(|e| {
if let Ok(Collapse { target }) = collapses.get(e) {
if let Ok(mut style) = styles.get_mut(*target) {
style.display = Display::Flex;
style.display = Display::None;
}
}
});
// Removed collapse, hide the target entity
removed.iter().for_each(|e| {
// Added collapse, display the target entity
added.iter().for_each(|e| {
if let Ok(Collapse { target }) = collapses.get(e) {
if let Ok(mut style) = styles.get_mut(*target) {
style.display = Display::None;
style.display = Display::Flex;
}
}
});
@ -361,14 +361,14 @@ mod buttons {
mut removed_active: RemovedComponents<Active>,
mut bg_colors: Query<&mut BackgroundColor>,
) {
added_active.for_each(|e| {
removed_active.iter().for_each(|e| {
if let Ok(mut bg_color) = bg_colors.get_mut(e) {
*bg_color = Color::ORANGE.into();
*bg_color = Color::WHITE.into();
}
});
removed_active.iter().for_each(|e| {
added_active.for_each(|e| {
if let Ok(mut bg_color) = bg_colors.get_mut(e) {
*bg_color = Color::WHITE.into();
*bg_color = Color::ORANGE.into();
}
});
events.for_each(|(entity, interaction, active)| {

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