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martian-chess/src/prelude.rs

31 lines
1.0 KiB
Rust

pub(crate) use crate::{audio::AudioEvent, game::*, menu::*, tutorial::*, tweak::*, *};
pub(crate) use bevy::{
animation::RepeatAnimation,
app::AppExit,
asset::{io::Reader, AssetLoader, LoadContext},
core::FrameCount,
core_pipeline::{
bloom::BloomSettings,
experimental::taa::{TemporalAntiAliasPlugin, TemporalAntiAliasSettings},
prepass::MotionVectorPrepass,
tonemapping::{DebandDither, Tonemapping},
Skybox,
},
diagnostic::*,
gltf::Gltf,
input::{keyboard::KeyboardInput, mouse::*, ButtonState},
pbr::*,
prelude::*,
reflect::TypePath,
render::{mesh::*, render_resource::*, view::*},
utils::{hashbrown::hash_map::Iter, BoxedFuture, HashMap, HashSet},
window::PrimaryWindow,
winit::WinitWindows,
};
pub(crate) use bevy_fmod::prelude::{AudioSource, *};
pub(crate) use serde::Deserialize;
pub(crate) use std::{hash::Hash, str::Utf8Error, time::Duration};
pub(crate) use thiserror::Error;
pub(crate) use winit::window::Icon;