Commit Graph

  • 3f8232283e adding msaa configuration Elijah Voigt 2023-11-28 20:20:41 -0800
  • 589be78b2b Added tonemapping tweak to tweakfile Elijah Voigt 2023-11-27 20:33:42 -0800
  • 0f17a2523a Integrating fog and adding color grading to tweakfile Elijah Voigt 2023-11-27 19:53:46 -0800
  • 3429e8f0bd Parsing fog implemented. Elijah C. Voigt 2023-11-26 22:49:21 -0800
  • 296d79afeb Half way implementing fog tweakfile changes Elijah C. Voigt 2023-11-23 21:25:58 -0800
  • ff7b707bef *Actually* fix hovering sound not stopping issue Elijah C. Voigt 2023-11-22 20:49:05 -0800
  • 96c3597c67 Use Sam's 2d/3d toggle button icons Elijah C. Voigt 2023-11-22 20:24:02 -0800
  • 79f1e0813d Very roughly using the spotlight valid move indicators Elijah C. Voigt 2023-11-22 17:07:34 -0800
  • d3d46a7788 Got tiles working Elijah C. Voigt 2023-11-22 16:28:39 -0800
  • 568925ed98 Assets sync Elijah C. Voigt 2023-11-22 16:07:43 -0800
  • a26102576b Banging my head against this animation bug... bevy0.12 Elijah C. Voigt 2023-11-22 16:07:03 -0800
  • 1219079c95 Most of the update for Bevy 0.12 Elijah Voigt 2023-11-22 14:45:21 -0800
  • e2c2f50ab3 Only make display mode switch avaliable after loading Elijah Voigt 2023-11-21 13:48:41 -0800
  • cc0299a65a Rule: No move rejections (sideA->sideB->sideA) Elijah Voigt 2023-11-21 13:25:03 -0800
  • d737e9c10d Restirct movement to non-self-capture tiles Elijah Voigt 2023-11-21 12:57:53 -0800
  • 69205318dd Move loading system to loading.rs Elijah Voigt 2023-11-21 12:31:24 -0800
  • a784bd1c2f Cite your sources Elijah Voigt 2023-11-20 22:50:27 -0800
  • e0cb6b8bef Starting on rules implementation Elijah Voigt 2023-11-20 22:49:34 -0800
  • 1fcd30b026 Restrict movement to valid moves Elijah Voigt 2023-11-20 22:42:57 -0800
  • a58151ee52 Very simple 2d/3d toggle button Elijah Voigt 2023-11-20 22:23:11 -0800
  • 087b427506 Possible solution to cancel hover and music audio Elijah Voigt 2023-11-19 22:28:08 -0800
  • cf68b7aecf Tried to re-center the pieces but they it is fraught... Elijah Voigt 2023-11-19 21:53:28 -0800
  • 6ee1aeec0b Nevermind, going back to shell.nix Elijah Voigt 2023-11-19 21:42:01 -0800
  • e978d40ff0 trying nix flakes Elijah Voigt 2023-11-19 21:37:28 -0800
  • ed9a2d6581 Camera animations! And Turns! Elijah Voigt 2023-11-19 21:02:42 -0800
  • 420742a2eb Some cleanup, starting on opening animation fixups Elijah Voigt 2023-11-19 14:28:46 -0800
  • 44b233f13f Only play MenuSelect when an item is selected Elijah Voigt 2023-11-19 14:16:52 -0800
  • 39d9b6a6c8 Update 3d model glb file in sync with google drive. Elijah C. Voigt 2023-11-19 11:06:25 -0800
  • e8e53dcc86 Add asset for number of cameras (should be 1 per display state) Elijah C. Voigt 2023-11-18 19:23:44 -0800
  • 3cee6763f5 Asset cleanup, playing around with hot-swapping music Elijah C. Voigt 2023-11-18 18:50:58 -0800
  • 5f2cd7bb4a Audio fixed! Elijah C. Voigt 2023-11-18 18:43:36 -0800
  • 5b2ba79895 Remove TODO, everything is in notion Elijah Voigt 2023-11-17 21:46:25 -0800
  • 50d35533cc Hey it worksgit add .; git commit Selection handling refactor FTW Elijah Voigt 2023-11-17 21:43:29 -0800
  • 12bf2ea96d About to make a big refactor to selection Elijah Voigt 2023-11-17 19:07:04 -0800
  • 0d4a800456 OK so 2d/3d switching is pretty seamless (seemless?) Elijah Voigt 2023-11-17 15:51:37 -0800
  • 012593b891 Fixed bug with 3d not having textures on startup Elijah Voigt 2023-11-17 15:46:17 -0800
  • e2e535137a Most of the way toward the final camera setup Elijah Voigt 2023-11-16 22:20:32 -0800
  • c7692d36c1 Need to figure out a better way to camera... Elijah Voigt 2023-11-16 20:21:30 -0800
  • 1d17937b4a oops, that wasn't supposed to be committed Elijah Voigt 2023-11-15 22:35:59 -0800
  • 15c7f5c0fc and the color inconsistency Elijah Voigt 2023-11-15 22:34:46 -0800
  • 8cee0b6fb5 I think the jitter-selected issue is fixed Elijah Voigt 2023-11-15 22:31:41 -0800
  • 51888d5370 Added nix shell (switched from fedora) Elijah Voigt 2023-11-15 21:11:59 -0800
  • d627e8229e small diff Elijah Voigt 2023-11-15 09:45:40 -0800
  • 64b18d9883 Adding some tracing I guess... Elijah Voigt 2023-11-13 15:02:28 -0800
  • 983779c948 De-select does not work... Elijah Voigt 2023-11-13 14:36:02 -0800
  • ea99af748c possible moves works as expectedgit add .; git commit (now to filter down to actually valid moves... Elijah C. Voigt 2023-11-08 22:41:21 -0800
  • 1eba3d962e moves is making progress Elijah C. Voigt 2023-11-08 22:04:49 -0800
  • cdf0b52ea6 no progress is made, but code has changed Elijah C. Voigt 2023-11-08 20:17:22 -0800
  • 61ce668383 it was z-stackinggit add .; git status duhgit add .; git status Elijah C. Voigt 2023-11-08 19:48:58 -0800
  • 38b796ad31 bug infestation. selecting/capturing/etc in 2d works worse than in 3d Elijah C. Voigt 2023-11-08 15:36:16 -0800
  • 8e0254c7e8 refactor states; separate display and play states Elijah C. Voigt 2023-11-08 09:45:23 -0800
  • a5bb2aa385 exclusive selection Elijah C. Voigt 2023-11-07 21:32:27 -0800
  • ade967fb67 Hey 2d and 3d selection work! Elijah C. Voigt 2023-11-07 20:39:34 -0800
  • b4270899d2 Moving works in 2d! Elijah C. Voigt 2023-11-07 20:15:35 -0800
  • 729c74e932 Select refactors for 2d, sync select/deselects Elijah C. Voigt 2023-11-07 19:55:16 -0800
  • fdd3ccaa84 cargo fmt Elijah C. Voigt 2023-11-07 10:52:47 -0800
  • 5c92c07d94 Make it work on MacOS Elijah C. Voigt 2023-11-07 10:45:15 -0800
  • b0f9e2ca19 Merge branch 'main' of https://gitea.elijah.run/pop/martian-chess into selection-refactor selection-refactor Elijah Voigt 2023-10-31 22:34:15 -0700
  • 3473738edc selection refactor; not working Elijah Voigt 2023-10-31 22:33:49 -0700
  • fce038b7ac correct credits file name Elijah C. Voigt 2023-10-29 19:58:09 -0700
  • f32d462df6 Added hitboxes Elijah Voigt 2023-10-28 11:29:53 -0700
  • 8a5375e445 The animations work and they look sick Elijah Voigt 2023-10-27 22:49:17 -0700
  • 668bb64e68 pickup/putdown animationsgit add .; git commit Elijah Voigt 2023-10-27 22:34:37 -0700
  • 1aec9ae9ce Stand-in pick-up/put-down movement. Next: animationsgit diff HEAD~1 Elijah Voigt 2023-10-26 22:22:45 -0700
  • 9cb7043eed Some improvements... 2d breaks when you select in 3d though... Elijah Voigt 2023-10-26 21:48:33 -0700
  • df74674c96 Basic 3d select implemented0 Elijah Voigt 2023-10-24 22:17:35 -0700
  • fc2a0850d7 holy shit it just kinda works Elijah Voigt 2023-10-23 22:57:13 -0700
  • e1c4a99baf starting on ray intersection work Elijah Voigt 2023-10-22 21:52:21 -0700
  • c987ad10b1 got display 3d color changing working Elijah Voigt 2023-10-22 17:19:59 -0700
  • 9da2109dd9 Debug rotating camera to appreciate the skybox Elijah Voigt 2023-10-16 23:23:02 -0700
  • 91188a6219 Skybox! Elijah Voigt 2023-10-15 23:23:45 -0700
  • fe013dcf3c Starting work on skybox Elijah Voigt 2023-10-15 14:58:48 -0700
  • f87bfb5a6c Loading screen. Ironing out bugs with color change? Elijah Voigt 2023-10-14 19:10:41 -0700
  • 6dac7f5e4d changing side colors, buggy but works Elijah Voigt 2023-10-14 17:33:08 -0700
  • 2c17ecb1cd Credits! Elijah Voigt 2023-10-13 21:05:57 -0700
  • 8a9b47be6b Drastic rework of movement Elijah Voigt 2023-10-12 23:51:17 -0700
  • 03fa207297 Generic update board system in progress Elijah Voigt 2023-10-11 23:18:48 -0700
  • a106db2d14 update fmod assets Elijah C. Voigt 2023-10-11 10:53:21 -0700
  • 1a4ae123ab Move assets for playing in google drive Elijah C. Voigt 2023-10-11 09:39:35 -0700
  • ca07ec8da0 TODO Planning Elijah Voigt 2023-10-11 08:44:17 -0700
  • f904945a05 3d board drawing and gizmos enabled with debug mode Elijah Voigt 2023-10-10 22:20:46 -0700
  • 4dbf524e3f load state actually blocks now Elijah Voigt 2023-10-09 20:10:53 -0700
  • b8138c0129 Simple 2d/3d toggle Elijah Voigt 2023-10-09 11:40:54 -0700
  • ab130b4be9 Updating blend file and adding png skybox Elijah Voigt 2023-10-09 10:07:22 -0700
  • 4f54cece67 moving pieces, background image, pickup/putdown audio Elijah Voigt 2023-10-08 22:56:29 -0700
  • 14307a710b Very simple audio Elijah Voigt 2023-10-07 21:57:36 -0700
  • 293f27aba9 menu! Elijah Voigt 2023-10-07 21:16:46 -0700
  • 426292685a Set cargo_manifest_dir if not set Elijah C. Voigt 2023-10-06 17:32:18 -0700
  • 8e57eb3a49 Successful windows build working Elijah C. Voigt 2023-10-06 17:05:36 -0700
  • 262c17e1d2 Windows fmod libraries Elijah C. Voigt 2023-10-06 16:23:17 -0700
  • 955c3effd7 Cross compilation...ish Elijah Voigt 2023-10-06 16:22:26 -0700
  • a425a5756c Selecting + Calling the piece (board.at) Elijah Voigt 2023-10-03 22:38:16 -0700
  • 458abee8b3 import xcf (gimp) and png files to git lfs Elijah Voigt 2023-10-03 22:20:16 -0700
  • b73a2ac5bc 2D Selecting indexes works! Elijah Voigt 2023-10-03 22:17:55 -0700
  • 5f255275e0 Drawing pieces on the board! Elijah Voigt 2023-10-02 23:14:22 -0700
  • 21f5bded8a Board index I think is key for bridging game resource to display Elijah Voigt 2023-10-01 20:43:31 -0700
  • 9cf884e54f Mostly 2d sprites and code organization Elijah Voigt 2023-10-01 20:35:48 -0700
  • 69fb637ff7 Outline of what to work on Elijah Voigt 2023-10-01 15:59:17 -0700
  • d5adb6955d Simple board with ascii debugging system Elijah Voigt 2023-09-29 22:58:28 -0700
  • 2c84c1cef8 Fixup hello-fmod with buttons! Elijah Voigt 2023-09-29 21:43:41 -0700