Commit Graph

14 Commits (fe013dcf3c8ca262a7928f5248a77a2c815ade21)

Author SHA1 Message Date
Elijah Voigt fe013dcf3c Starting work on skybox
need to make an example to just prove it out.
But at least it doesn't crash the game!
2 years ago
Elijah Voigt f87bfb5a6c Loading screen. Ironing out bugs with color change? 2 years ago
Elijah Voigt 2c17ecb1cd Credits!
They are very rough, but easy enough to improve with some simple
parsing.
2 years ago
Elijah Voigt 4dbf524e3f load state actually blocks now 2 years ago
Elijah Voigt b8138c0129 Simple 2d/3d toggle 2 years ago
Elijah Voigt 293f27aba9 menu! 2 years ago
Elijah C. Voigt 426292685a Set cargo_manifest_dir if not set
This is to address an `unwrap` in bevy_fmod I intend to remove in a PR.
2 years ago
Elijah C. Voigt 8e57eb3a49 Successful windows build working 2 years ago
Elijah Voigt 955c3effd7 Cross compilation...ish 2 years ago
Elijah Voigt b73a2ac5bc 2D Selecting indexes works!
Also improved art a bit.
Still programmer art, but it's at least on theme.
Inspired by the colors of Mars.
2 years ago
Elijah Voigt 5f255275e0 Drawing pieces on the board!
Also states: 2d state, skeleton 3d state, menu state, loading state.

Really leaning into the bevy system scheduling.
2 years ago
Elijah Voigt 9cf884e54f Mostly 2d sprites and code organization 2 years ago
Elijah Voigt d5adb6955d Simple board with ascii debugging system 2 years ago
Elijah Voigt c856b3be48 Initial commit, fmod kinda works?! 2 years ago