|  Elijah Voigt | ab130b4be9 | Updating blend file and adding png skybox | 2 years ago | 
				
					
						|  Elijah Voigt | 4f54cece67 | moving pieces, background image, pickup/putdown audio | 2 years ago | 
				
					
						|  Elijah Voigt | 14307a710b | Very simple audio | 2 years ago | 
				
					
						|  Elijah Voigt | 293f27aba9 | menu! | 2 years ago | 
				
					
						|  Elijah C. Voigt | 426292685a | Set cargo_manifest_dir if not set This is to address an `unwrap` in bevy_fmod I intend to remove in a PR. | 2 years ago | 
				
					
						|  Elijah C. Voigt | 8e57eb3a49 | Successful windows build working | 2 years ago | 
				
					
						|  Elijah C. Voigt | 262c17e1d2 | Windows fmod libraries | 2 years ago | 
				
					
						|  Elijah Voigt | 955c3effd7 | Cross compilation...ish | 2 years ago | 
				
					
						|  Elijah Voigt | a425a5756c | Selecting + Calling the piece (board.at) | 2 years ago | 
				
					
						|  Elijah Voigt | 458abee8b3 | import xcf (gimp) and png files to git lfs | 2 years ago | 
				
					
						|  Elijah Voigt | b73a2ac5bc | 2D Selecting indexes works! Also improved art a bit.
Still programmer art, but it's at least on theme.
Inspired by the colors of Mars. | 2 years ago | 
				
					
						|  Elijah Voigt | 5f255275e0 | Drawing pieces on the board! Also states: 2d state, skeleton 3d state, menu state, loading state.
Really leaning into the bevy system scheduling. | 2 years ago | 
				
					
						|  Elijah Voigt | 21f5bded8a | Board index I think is key for bridging game resource to display | 2 years ago | 
				
					
						|  Elijah Voigt | 9cf884e54f | Mostly 2d sprites and code organization | 2 years ago | 
				
					
						|  Elijah Voigt | 69fb637ff7 | Outline of what to work on | 2 years ago | 
				
					
						|  Elijah Voigt | d5adb6955d | Simple board with ascii debugging system | 2 years ago | 
				
					
						|  Elijah Voigt | 2c84c1cef8 | Fixup hello-fmod with buttons! | 2 years ago | 
				
					
						|  Elijah Voigt | e18ce0e4fe | Update asses | 2 years ago | 
				
					
						|  Elijah C. Voigt | 0147511426 | GLTF inspector for playing around with object files | 2 years ago | 
				
					
						|  Elijah Voigt | e7a261ce36 | Dynamic audio picking | 2 years ago | 
				
					
						|  Elijah Voigt | dd7deb29b8 | Got the example working! First found event parameters, how to modify them, and the setting in
FMOD for it to work in-engine. | 2 years ago | 
				
					
						|  Elijah Voigt | c856b3be48 | Initial commit, fmod kinda works?! | 2 years ago |