Commit Graph

262 Commits (cfe48d8b79169e27b4effcf80fd7ac8184d30710)
 

Author SHA1 Message Date
Elijah C. Voigt d5f44b9639 Technically works, but want to tweak showing/hiding text boxes 2 years ago
Elijah C. Voigt 2bcc240cc3 Doesn't work, but saving my place 2 years ago
Elijah C. Voigt 974e878763 Fix bug with minimizing crashing the game 2 years ago
Elijah C. Voigt 2946c89f36 tutorial logic mostly works 2 years ago
Elijah C. Voigt 0f9d9b27ea cargo fmt 2 years ago
Elijah C. Voigt 3acb1ad949 cargo fmt 2 years ago
Elijah C. Voigt 8825736373 tutorial main chunk, definitely buggy... for tomorrow 2 years ago
Elijah C. Voigt 7a72257633 Plan out tutorial 2 years ago
Elijah C. Voigt 7566ca1ca2 cargo fmt 2 years ago
Elijah C. Voigt 207d691b2e intro with basic animation 2 years ago
Elijah C. Voigt b983dc8e23 Stub out intro animation 2 years ago
Elijah C. Voigt 59755d2bdd cargo fmt 2 years ago
Elijah C. Voigt 716c94a5f3 Dynamic UI resolution 2 years ago
Elijah C. Voigt 666609e419 Not sure why, but resetting is not as elegant as I had hoped
This is definitely the right approach, but why is everything becoming
red??
2 years ago
Elijah C. Voigt dc981aafea cargo fmt 2 years ago
Elijah C. Voigt 2d60508471 Skip animation 2 years ago
Elijah C. Voigt 1d8a505d23 Example is close, but still no repro on the rendering bug... 2 years ago
Elijah C. Voigt d75658939d made example closer to real game, but still no repro... 2 years ago
Elijah C. Voigt 399c1c6208 Saving my place
This was too much work to accidentally fuck it up with my "fixes"
2 years ago
Elijah C. Voigt 8d88a54675 make the shader example closer to reality...
With Backup<T> and all that jazz...

I wonder if it will work in the real game!
2 years ago
Elijah C. Voigt e6be125c7d Fixed placing captured pieces on the side of the board 2 years ago
Elijah C. Voigt 54167d1f5f factor in piece when scoring 2 years ago
Elijah C. Voigt 219621c1cc Use tweak for credits 2 years ago
Elijah C. Voigt f9197ab157 Merge PlayState with Side 2 years ago
Elijah C. Voigt 962bc335c2 cargo fmt 2 years ago
Elijah C. Voigt 1c206e3079 mute audio with `m` 2 years ago
Elijah C. Voigt 983314faac Fixed "reject move" logic.
Added a system for tracking a pieces last move, which is not
necessary...
2 years ago
Elijah C. Voigt 438358aab2 Endgame kinda sorta implemented... 2 years ago
Elijah C. Voigt 0e2308929c cargo fmt 2 years ago
Elijah C. Voigt 18f3797340 Adding endgame tracking 2 years ago
Elijah C. Voigt fe2e023036 cargo fmt 2 years ago
Elijah C. Voigt 609ae8ebb9 In a good-ish spot, going to save 2 years ago
Elijah C. Voigt f0a64541e1 Rip out 2d, merge editor and debug mode 2 years ago
Elijah C. Voigt c9b2a22e68 Editor, plus better alignment for pieces on side of board
The pieces are still not in the right place...
2 years ago
Elijah C. Voigt 050dd1d3d1 Added scoring, but having trouble placing defunct pieces 2 years ago
Elijah C. Voigt 63dac42250 Refactor: valid move indicators no longer despawn 2 years ago
Elijah C. Voigt 8689574e95 Example works, not sure why gray in game.
Going to move on to some smaller wins
2 years ago
Elijah C. Voigt 52efde3756 Progress toward the dissolve animation
Not sure why the base coat is gray instead of transparent...
2 years ago
Elijah C. Voigt eea2f879d0 skeleton for capture animation flow 2 years ago
Elijah C. Voigt a97204c6e4 Animated driven by rust instead of shader!
FTW!!!
2 years ago
Elijah C. Voigt 5804f78d25 Fuck yes we got a good approximation of the effect working! 2 years ago
Elijah C. Voigt b2dd8e4e3c Merge branch 'main' of https://gitea.elijah.run/pop/martian-chess 2 years ago
Elijah C. Voigt 7c6edf31cc Saving my place w/ shader example 2 years ago
Elijah C. Voigt f90042827e Just a lil commit! 2 years ago
Elijah C. Voigt 8a2a2ac7ea This is a commit message.
It is very descriptive so my collaborators know what I did.
2 years ago
Elijah C. Voigt 31041be37c Light tweaks working 2 years ago
Elijah C. Voigt 90a33be8be Fixup animations, add hover menu sound 2 years ago
Elijah C. Voigt 3d5d1dd42a Getting things mostly fixed up with the 0.12 update
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.

Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt a1a0814673 Things mostly work! Solved the dumb camera anim... 2 years ago
Elijah C. Voigt 87b6672631 Everything works!... except animation... 2 years ago