Elijah C. Voigt
cdf0b52ea6
no progress is made, but code has changed
2 years ago
Elijah C. Voigt
61ce668383
it was z-stackinggit add .; git status duhgit add .; git status
2 years ago
Elijah C. Voigt
38b796ad31
bug infestation. selecting/capturing/etc in 2d works worse than in 3d
2 years ago
Elijah C. Voigt
8e0254c7e8
refactor states; separate display and play states
2 years ago
Elijah C. Voigt
729c74e932
Select refactors for 2d, sync select/deselects
2 years ago
Elijah Voigt
f32d462df6
Added hitboxes
2 years ago
Elijah Voigt
1aec9ae9ce
Stand-in pick-up/put-down movement. Next: animationsgit diff HEAD~1
2 years ago
Elijah Voigt
9cb7043eed
Some improvements... 2d breaks when you select in 3d though...
2 years ago
Elijah Voigt
f87bfb5a6c
Loading screen. Ironing out bugs with color change?
2 years ago
Elijah Voigt
6dac7f5e4d
changing side colors, buggy but works
2 years ago
Elijah Voigt
2c17ecb1cd
Credits!
...
They are very rough, but easy enough to improve with some simple
parsing.
2 years ago
Elijah Voigt
8a9b47be6b
Drastic rework of movement
...
* Added `moves` ledger to Board
* This should help with future work like undo, automated tests,
net-play.
* Refactored 2d and 3d displays to use BoardIndex -> Transform
* This means we can have a generic system set the position of Entities
based on moves on the Board.
* Refactored 2d view to have centered board
* (instead of shifting root entity which had poor behavior
characteristics)
2 years ago
Elijah Voigt
03fa207297
Generic update board system in progress
2 years ago
Elijah Voigt
ca07ec8da0
TODO Planning
2 years ago
Elijah Voigt
f904945a05
3d board drawing and gizmos enabled with debug mode
2 years ago
Elijah Voigt
4dbf524e3f
load state actually blocks now
2 years ago
Elijah Voigt
4f54cece67
moving pieces, background image, pickup/putdown audio
2 years ago
Elijah Voigt
14307a710b
Very simple audio
2 years ago
Elijah Voigt
293f27aba9
menu!
2 years ago
Elijah Voigt
a425a5756c
Selecting + Calling the piece (board.at)
2 years ago
Elijah Voigt
b73a2ac5bc
2D Selecting indexes works!
...
Also improved art a bit.
Still programmer art, but it's at least on theme.
Inspired by the colors of Mars.
2 years ago
Elijah Voigt
5f255275e0
Drawing pieces on the board!
...
Also states: 2d state, skeleton 3d state, menu state, loading state.
Really leaning into the bevy system scheduling.
2 years ago
Elijah Voigt
9cf884e54f
Mostly 2d sprites and code organization
2 years ago