Elijah C. Voigt
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8e57eb3a49
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Successful windows build working
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2 years ago |
Elijah C. Voigt
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262c17e1d2
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Windows fmod libraries
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2 years ago |
Elijah Voigt
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955c3effd7
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Cross compilation...ish
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2 years ago |
Elijah Voigt
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a425a5756c
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Selecting + Calling the piece (board.at)
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2 years ago |
Elijah Voigt
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458abee8b3
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import xcf (gimp) and png files to git lfs
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2 years ago |
Elijah Voigt
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b73a2ac5bc
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2D Selecting indexes works!
Also improved art a bit.
Still programmer art, but it's at least on theme.
Inspired by the colors of Mars.
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2 years ago |
Elijah Voigt
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5f255275e0
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Drawing pieces on the board!
Also states: 2d state, skeleton 3d state, menu state, loading state.
Really leaning into the bevy system scheduling.
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2 years ago |
Elijah Voigt
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21f5bded8a
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Board index I think is key for bridging game resource to display
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2 years ago |
Elijah Voigt
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9cf884e54f
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Mostly 2d sprites and code organization
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2 years ago |
Elijah Voigt
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69fb637ff7
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Outline of what to work on
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2 years ago |
Elijah Voigt
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d5adb6955d
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Simple board with ascii debugging system
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2 years ago |
Elijah Voigt
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2c84c1cef8
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Fixup hello-fmod with buttons!
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2 years ago |
Elijah Voigt
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e18ce0e4fe
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Update asses
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2 years ago |
Elijah C. Voigt
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0147511426
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GLTF inspector for playing around with object files
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2 years ago |
Elijah Voigt
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e7a261ce36
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Dynamic audio picking
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2 years ago |
Elijah Voigt
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dd7deb29b8
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Got the example working!
First found event parameters, how to modify them, and the setting in
FMOD for it to work in-engine.
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2 years ago |
Elijah Voigt
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c856b3be48
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Initial commit, fmod kinda works?!
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2 years ago |