Commit Graph

37 Commits (5f3ed207fad68c4ce4e399592f8abc3262469f63)

Author SHA1 Message Date
Elijah C. Voigt bb2775b5eb Tweakable animation speeds for everything
Pressing speeds up animations across the board
Animation "fast" speeds can be tweaked per category:
* text
* movement
* light
* dissolve
1 year ago
Elijah C. Voigt 2295de0043 Loading is borked, but tutorial worked... 2 years ago
Elijah C. Voigt df1a2a3bf7 put-down animation works!
Thank christ
2 years ago
Elijah C. Voigt 95559d8887 Very small quality of life stuff, broke shadows
Click to move through into + title
Speed up animations by pressing down instead of jumping to end.
    (tweakable)
2 years ago
Elijah C. Voigt 5bf70e5980 Updated skybox, title, buttons 2 years ago
Elijah C. Voigt 6e2d96a17b audio intensity 2 years ago
Elijah C. Voigt a0c50a88c6 Slightly improved valid move indicator, title rendered text 2 years ago
Elijah C. Voigt 7b4682bc21 mid refactor: dissolve::{in,out} tagging for animation
So far things are borked, but it _feels_ like we're going in the right
direction
2 years ago
Elijah C. Voigt 72811d6d04 The dissolve texture is fixed!
Somehow there are _more_ bugs now, but a big one is fixed!
2 years ago
Elijah C. Voigt 1b70e0707e Fixing selecting multiple pieces woot woot! 2 years ago
Elijah C. Voigt 0972d2ef91 Welp I broke something... 2 years ago
Elijah C. Voigt a7ffd6e0f9 Button images rough implementation
Tuning font sizing and need to add font changes upon interaction
2 years ago
Elijah C. Voigt ae19a96844 Working better, but not intro -> game animation is missing
the game just pops into existance, no bueno.
2 years ago
Elijah C. Voigt d5f44b9639 Technically works, but want to tweak showing/hiding text boxes 2 years ago
Elijah C. Voigt 2bcc240cc3 Doesn't work, but saving my place 2 years ago
Elijah C. Voigt 974e878763 Fix bug with minimizing crashing the game 2 years ago
Elijah C. Voigt 8825736373 tutorial main chunk, definitely buggy... for tomorrow 2 years ago
Elijah C. Voigt 7a72257633 Plan out tutorial 2 years ago
Elijah C. Voigt 207d691b2e intro with basic animation 2 years ago
Elijah C. Voigt b983dc8e23 Stub out intro animation 2 years ago
Elijah C. Voigt 716c94a5f3 Dynamic UI resolution 2 years ago
Elijah C. Voigt 219621c1cc Use tweak for credits 2 years ago
Elijah C. Voigt 609ae8ebb9 In a good-ish spot, going to save 2 years ago
Elijah C. Voigt f0a64541e1 Rip out 2d, merge editor and debug mode 2 years ago
Elijah C. Voigt 31041be37c Light tweaks working 2 years ago
Elijah C. Voigt 90a33be8be Fixup animations, add hover menu sound 2 years ago
Elijah C. Voigt 3d5d1dd42a Getting things mostly fixed up with the 0.12 update
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.

Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt 87b6672631 Everything works!... except animation... 2 years ago
Elijah Voigt de30eaf06a Mostly working, battling handle types 2 years ago
Elijah Voigt 13a2e9f0a0 Started light tweaks 2 years ago
Elijah Voigt 4040d55372 3d models/materials/animations tweaks
Likely cannot update these in real time...
2 years ago
Elijah Voigt 4c548cdb45 Ayyy, got 2d sprites loading! With tweaks!
Now to get it to reload...
2 years ago
Elijah Voigt 3f8232283e adding msaa configuration 2 years ago
Elijah Voigt 589be78b2b Added tonemapping tweak to tweakfile 2 years ago
Elijah Voigt 0f17a2523a Integrating fog and adding color grading to tweakfile 2 years ago
Elijah C. Voigt 3429e8f0bd Parsing fog implemented.
Now just need to use the fog values...
2 years ago
Elijah C. Voigt 296d79afeb Half way implementing fog tweakfile changes
Parsing the fog parameter in toml is a PITA but a good lesson for future
tweaks I guess...
2 years ago