Commit Graph

43 Commits (3d5d1dd42a48eaa4f7a3bc1b8c977a73473577a3)

Author SHA1 Message Date
Elijah C. Voigt 3d5d1dd42a Getting things mostly fixed up with the 0.12 update
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.

Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt 87b6672631 Everything works!... except animation... 2 years ago
Elijah Voigt de30eaf06a Mostly working, battling handle types 2 years ago
Elijah Voigt 13a2e9f0a0 Started light tweaks 2 years ago
Elijah Voigt 4040d55372 3d models/materials/animations tweaks
Likely cannot update these in real time...
2 years ago
Elijah Voigt 4c548cdb45 Ayyy, got 2d sprites loading! With tweaks!
Now to get it to reload...
2 years ago
Elijah Voigt 3f8232283e adding msaa configuration 2 years ago
Elijah Voigt 589be78b2b Added tonemapping tweak to tweakfile 2 years ago
Elijah Voigt 0f17a2523a Integrating fog and adding color grading to tweakfile 2 years ago
Elijah C. Voigt 3429e8f0bd Parsing fog implemented.
Now just need to use the fog values...
2 years ago
Elijah C. Voigt 296d79afeb Half way implementing fog tweakfile changes
Parsing the fog parameter in toml is a PITA but a good lesson for future
tweaks I guess...
2 years ago
Elijah C. Voigt 96c3597c67 Use Sam's 2d/3d toggle button icons 2 years ago
Elijah C. Voigt 79f1e0813d Very roughly using the spotlight valid move indicators 2 years ago
Elijah C. Voigt d3d46a7788 Got tiles working 2 years ago
Elijah C. Voigt 568925ed98 Assets sync 2 years ago
Elijah Voigt 69205318dd Move loading system to loading.rs 2 years ago
Elijah Voigt a58151ee52 Very simple 2d/3d toggle button
It's buggy as hell, but it works. Improvements come with icing.
2 years ago
Elijah Voigt 420742a2eb Some cleanup, starting on opening animation fixups 2 years ago
Elijah C. Voigt 39d9b6a6c8 Update 3d model glb file in sync with google drive. 2 years ago
Elijah C. Voigt 3cee6763f5 Asset cleanup, playing around with hot-swapping music 2 years ago
Elijah C. Voigt 5f2cd7bb4a Audio fixed! 2 years ago
Elijah C. Voigt 729c74e932 Select refactors for 2d, sync select/deselects 2 years ago
Elijah C. Voigt 5c92c07d94 Make it work on MacOS 2 years ago
Elijah Voigt 9cb7043eed Some improvements... 2d breaks when you select in 3d though... 2 years ago
Elijah Voigt df74674c96 Basic 3d select implemented0 2 years ago
Elijah Voigt c987ad10b1 got display 3d color changing working 2 years ago
Elijah Voigt 91188a6219 Skybox!
Skybox example and working in game.

Need to do something cool to take advantage of it like moving the
camera, but it's there and I know roughly how to make one!
2 years ago
Elijah Voigt fe013dcf3c Starting work on skybox
need to make an example to just prove it out.
But at least it doesn't crash the game!
2 years ago
Elijah Voigt 6dac7f5e4d changing side colors, buggy but works 2 years ago
Elijah Voigt 2c17ecb1cd Credits!
They are very rough, but easy enough to improve with some simple
parsing.
2 years ago
Elijah C. Voigt a106db2d14 update fmod assets 2 years ago
Elijah C. Voigt 1a4ae123ab Move assets for playing in google drive 2 years ago
Elijah Voigt f904945a05 3d board drawing and gizmos enabled with debug mode 2 years ago
Elijah Voigt ab130b4be9 Updating blend file and adding png skybox 2 years ago
Elijah Voigt 4f54cece67 moving pieces, background image, pickup/putdown audio 2 years ago
Elijah C. Voigt 8e57eb3a49 Successful windows build working 2 years ago
Elijah Voigt 458abee8b3 import xcf (gimp) and png files to git lfs 2 years ago
Elijah Voigt b73a2ac5bc 2D Selecting indexes works!
Also improved art a bit.
Still programmer art, but it's at least on theme.
Inspired by the colors of Mars.
2 years ago
Elijah Voigt 9cf884e54f Mostly 2d sprites and code organization 2 years ago
Elijah Voigt e18ce0e4fe Update asses 2 years ago
Elijah C. Voigt 0147511426 GLTF inspector for playing around with object files 2 years ago
Elijah Voigt dd7deb29b8 Got the example working!
First found event parameters, how to modify them, and the setting in
FMOD for it to work in-engine.
2 years ago
Elijah Voigt c856b3be48 Initial commit, fmod kinda works?! 2 years ago