Elijah C. Voigt
8d88a54675
make the shader example closer to reality...
...
With Backup<T> and all that jazz...
I wonder if it will work in the real game!
2 years ago
Elijah C. Voigt
fe2e023036
cargo fmt
2 years ago
Elijah C. Voigt
8689574e95
Example works, not sure why gray in game.
...
Going to move on to some smaller wins
2 years ago
Elijah C. Voigt
a97204c6e4
Animated driven by rust instead of shader!
...
FTW!!!
2 years ago
Elijah C. Voigt
5804f78d25
Fuck yes we got a good approximation of the effect working!
2 years ago
Elijah C. Voigt
7c6edf31cc
Saving my place w/ shader example
2 years ago
Elijah C. Voigt
3d5d1dd42a
Getting things mostly fixed up with the 0.12 update
...
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.
Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah Voigt
de30eaf06a
Mostly working, battling handle types
2 years ago
Elijah Voigt
cef69b81cc
Toml generalization
...
Trying to make the tweakfile code more general purpose.
I'd like to just throw stuff in there and reference it in code without
having to modify structs and stuff.
So far it's tedious, but mostly because I'll have to go back and rewrite
a bunch of code... sadge.
2 years ago
Elijah Voigt
df74674c96
Basic 3d select implemented0
2 years ago
Elijah Voigt
fc2a0850d7
holy shit it just kinda works
2 years ago
Elijah Voigt
e1c4a99baf
starting on ray intersection work
2 years ago
Elijah Voigt
91188a6219
Skybox!
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Skybox example and working in game.
Need to do something cool to take advantage of it like moving the
camera, but it's there and I know roughly how to make one!
2 years ago
Elijah Voigt
4dbf524e3f
load state actually blocks now
2 years ago
Elijah C. Voigt
262c17e1d2
Windows fmod libraries
2 years ago
Elijah Voigt
5f255275e0
Drawing pieces on the board!
...
Also states: 2d state, skeleton 3d state, menu state, loading state.
Really leaning into the bevy system scheduling.
2 years ago
Elijah Voigt
21f5bded8a
Board index I think is key for bridging game resource to display
2 years ago
Elijah Voigt
9cf884e54f
Mostly 2d sprites and code organization
2 years ago
Elijah Voigt
2c84c1cef8
Fixup hello-fmod with buttons!
2 years ago
Elijah C. Voigt
0147511426
GLTF inspector for playing around with object files
2 years ago
Elijah Voigt
e7a261ce36
Dynamic audio picking
2 years ago
Elijah Voigt
dd7deb29b8
Got the example working!
...
First found event parameters, how to modify them, and the setting in
FMOD for it to work in-engine.
2 years ago
Elijah Voigt
c856b3be48
Initial commit, fmod kinda works?!
2 years ago