Elijah C. Voigt
29144126e9
Fading title image
...
I agree it looks better than the dissolve 3d effect (with the board
dissolving behind it)
Probably needs tweaks but pretty good.
1 year ago
Elijah C. Voigt
ce697ba342
Fixing bugs!
...
* Add playtestsers to credits
* Make credits titles more title-ey (bigger)
* Fix window scaling bug
* Fix speed ramp happening during menu/credits
1 year ago
Elijah C. Voigt
6f53ff2611
Make intro speedier
1 year ago
Elijah C. Voigt
3fd9f483ae
Update audio and gltf assets
1 year ago
Elijah C. Voigt
e7364b4344
Add capture SFX
...
I don't love it, so it's easy to disable.
But it's there if we want to keep it.
1 year ago
Elijah C. Voigt
900b9d4a8f
Stripped down assets
1 year ago
Elijah C. Voigt
6f613d730e
Undo temporary board change -- oops!
1 year ago
Elijah C. Voigt
5f3ed207fa
Shdaow example + fixed shadows
...
Turns out one of the two things I fucked with caused the shadows to be
borked! What are the odds! (very high)
1 year ago
Elijah C. Voigt
bb2775b5eb
Tweakable animation speeds for everything
...
Pressing speeds up animations across the board
Animation "fast" speeds can be tweaked per category:
* text
* movement
* light
* dissolve
1 year ago
Elijah C. Voigt
2295de0043
Loading is borked, but tutorial worked...
2 years ago
Elijah C. Voigt
df1a2a3bf7
put-down animation works!
...
Thank christ
2 years ago
Elijah C. Voigt
95559d8887
Very small quality of life stuff, broke shadows
...
Click to move through into + title
Speed up animations by pressing down instead of jumping to end.
(tweakable)
2 years ago
Elijah C. Voigt
9f5856f86f
Add shadows, fix some animation jank, iterate on valid move indicator
2 years ago
Elijah C. Voigt
5bf70e5980
Updated skybox, title, buttons
2 years ago
Elijah C. Voigt
6e2d96a17b
audio intensity
2 years ago
Elijah C. Voigt
1a056277c9
Fixed a small amount of jank with the alpha on the title
...
Still a small amount of alpha jank on buttons sadly...
2 years ago
Elijah C. Voigt
a0c50a88c6
Slightly improved valid move indicator, title rendered text
2 years ago
Elijah C. Voigt
12feaca205
OK intro animation looks good enough... for now.
2 years ago
Elijah C. Voigt
595076607e
I mean the intro part works...
...
Outro does not...
2 years ago
Elijah C. Voigt
7b4682bc21
mid refactor: dissolve::{in,out} tagging for animation
...
So far things are borked, but it _feels_ like we're going in the right
direction
2 years ago
Elijah C. Voigt
72811d6d04
The dissolve texture is fixed!
...
Somehow there are _more_ bugs now, but a big one is fixed!
2 years ago
Elijah C. Voigt
e4e993ed64
Dissovle not fixed, but at least it doesn't crash!
2 years ago
Elijah C. Voigt
1b70e0707e
Fixing selecting multiple pieces woot woot!
2 years ago
Elijah C. Voigt
0972d2ef91
Welp I broke something...
2 years ago
Elijah C. Voigt
a7ffd6e0f9
Button images rough implementation
...
Tuning font sizing and need to add font changes upon interaction
2 years ago
Elijah C. Voigt
ae19a96844
Working better, but not intro -> game animation is missing
...
the game just pops into existance, no bueno.
2 years ago
Elijah C. Voigt
d5f44b9639
Technically works, but want to tweak showing/hiding text boxes
2 years ago
Elijah C. Voigt
2bcc240cc3
Doesn't work, but saving my place
2 years ago
Elijah C. Voigt
974e878763
Fix bug with minimizing crashing the game
2 years ago
Elijah C. Voigt
8825736373
tutorial main chunk, definitely buggy... for tomorrow
2 years ago
Elijah C. Voigt
7a72257633
Plan out tutorial
2 years ago
Elijah C. Voigt
207d691b2e
intro with basic animation
2 years ago
Elijah C. Voigt
b983dc8e23
Stub out intro animation
2 years ago
Elijah C. Voigt
716c94a5f3
Dynamic UI resolution
2 years ago
Elijah C. Voigt
1d8a505d23
Example is close, but still no repro on the rendering bug...
2 years ago
Elijah C. Voigt
d75658939d
made example closer to real game, but still no repro...
2 years ago
Elijah C. Voigt
219621c1cc
Use tweak for credits
2 years ago
Elijah C. Voigt
609ae8ebb9
In a good-ish spot, going to save
2 years ago
Elijah C. Voigt
f0a64541e1
Rip out 2d, merge editor and debug mode
2 years ago
Elijah C. Voigt
8689574e95
Example works, not sure why gray in game.
...
Going to move on to some smaller wins
2 years ago
Elijah C. Voigt
52efde3756
Progress toward the dissolve animation
...
Not sure why the base coat is gray instead of transparent...
2 years ago
Elijah C. Voigt
eea2f879d0
skeleton for capture animation flow
2 years ago
Elijah C. Voigt
a97204c6e4
Animated driven by rust instead of shader!
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FTW!!!
2 years ago
Elijah C. Voigt
5804f78d25
Fuck yes we got a good approximation of the effect working!
2 years ago
Elijah C. Voigt
7c6edf31cc
Saving my place w/ shader example
2 years ago
Elijah C. Voigt
31041be37c
Light tweaks working
2 years ago
Elijah C. Voigt
90a33be8be
Fixup animations, add hover menu sound
2 years ago
Elijah C. Voigt
3d5d1dd42a
Getting things mostly fixed up with the 0.12 update
...
Problems with animations, regressions IMO. Not sure how to fix w/
correctness in mind.
Waiting on sam to make some updates to the assets file before fixing
animations then can produce a build.
2 years ago
Elijah C. Voigt
87b6672631
Everything works!... except animation...
2 years ago
Elijah Voigt
de30eaf06a
Mostly working, battling handle types
2 years ago