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@ -1,28 +1,12 @@
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// TODO:
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// * Debug Panel
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// * Describe cell I am hovering over (Note, Octave, etc)
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// * Count # of cells on the board
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// * Fix tiling repeating
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// * Negative coordinates should not mirror
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// * Fix randomly audio not working
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// * space -> play/pause sim
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// * m -> un/mute audio
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#![allow(clippy::complexity)]
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#![allow(clippy::complexity)]
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// Only because of FromTemplat macros unfortunately...
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// Only because of FromTemplat macros unfortunately...
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#![allow(dead_code)]
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#![allow(dead_code)]
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use bevy::{
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use bevy::{
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feathers::{
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feathers::{containers::*, theme::ThemeProps},
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constants::{fonts, size},
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containers::*,
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font_styles::InheritableFont,
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theme::{InheritableThemeTextColor, ThemeProps},
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tokens,
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},
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text::FontWeight,
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ui::{Checked, InteractionDisabled},
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ui::{Checked, InteractionDisabled},
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ui_widgets::{
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ui_widgets::{
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ActivateOnPress, Checkbox, SliderPrecision, SliderStep, ValueChange, checkbox_self_update,
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ActivateOnPress, SliderPrecision, SliderStep, ValueChange, checkbox_self_update,
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slider_self_update,
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slider_self_update,
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},
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},
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};
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};
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@ -42,7 +26,6 @@ fn main() {
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.init_resource::<CellAssets>()
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.init_resource::<CellAssets>()
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.init_resource::<Panning>()
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.init_resource::<Panning>()
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.init_resource::<PitchMap>()
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.init_resource::<PitchMap>()
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.init_resource::<LastBoardState>()
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.insert_resource(ClearColor(WHITE.into()))
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.insert_resource(ClearColor(WHITE.into()))
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.insert_resource(UiTheme(create_light_theme()))
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.insert_resource(UiTheme(create_light_theme()))
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.init_state::<SimulationPlayback>()
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.init_state::<SimulationPlayback>()
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@ -84,8 +67,6 @@ fn main() {
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reassign_cell_pitch.run_if(resource_changed::<PitchMap>),
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reassign_cell_pitch.run_if(resource_changed::<PitchMap>),
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update_audio,
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update_audio,
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update_material,
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update_material,
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update_debug_info_cell_count,
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update_debug_info_coordinates,
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),
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),
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)
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)
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.add_systems(Update, cell_lifecycle.run_if(on_message::<Lifecycle>))
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.add_systems(Update, cell_lifecycle.run_if(on_message::<Lifecycle>))
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@ -96,14 +77,6 @@ fn main() {
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const SCALE: f32 = 100.0;
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const SCALE: f32 = 100.0;
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#[derive(Component, PartialEq, Clone, Default)]
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enum DebugInfo {
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CellCount,
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Coordinates,
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#[default]
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Empty,
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}
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#[derive(States, Debug, Default, Hash, PartialEq, Eq, Clone, Component, FromTemplate)]
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#[derive(States, Debug, Default, Hash, PartialEq, Eq, Clone, Component, FromTemplate)]
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enum AudioPlayback {
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enum AudioPlayback {
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#[default]
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#[default]
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@ -127,8 +100,6 @@ enum UiButton {
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AddLowOctave,
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AddLowOctave,
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SubLowOctave,
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SubLowOctave,
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Note,
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Note,
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Reset,
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Wipe,
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#[default]
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#[default]
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None,
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None,
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}
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}
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@ -149,8 +120,6 @@ impl UiButton {
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Self::AddLowOctave => "todo.png",
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Self::AddLowOctave => "todo.png",
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Self::SubLowOctave => "todo.png",
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Self::SubLowOctave => "todo.png",
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Self::Note => "todo.png",
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Self::Note => "todo.png",
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Self::Reset => "return.png",
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Self::Wipe => "trashcan.png",
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Self::None => todo!(),
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Self::None => todo!(),
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}
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}
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}
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}
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@ -206,120 +175,24 @@ fn update_pitch_map_resource_ui(
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});
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});
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}
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}
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fn text_setup() -> impl Scene {
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bsn! {
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// Feathers propagates text styles only through entities that themselves have
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// ThemedText, so a body holding loose text must carry these itself.
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InheritableThemeTextColor(tokens::TEXT_MAIN)
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InheritableFont {
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font: fonts::REGULAR,
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font_size: size::MEDIUM_FONT,
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weight: FontWeight::NORMAL,
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}
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}
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}
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fn the_ui() -> impl Scene {
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fn the_ui() -> impl Scene {
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bsn! {
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Node {
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width: Val::Percent(100.0),
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top: Val::Px(0.0),
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left: Val::Px(0.0),
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display: Display::Flex,
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flex_direction: FlexDirection::Row,
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justify_content: JustifyContent::SpaceBetween,
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}
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Transform
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Children [
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primary_ui(),
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debug_ui(),
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]
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}
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}
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fn debug_ui() -> impl Scene {
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bsn! {
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Node {
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justify_self: JustifySelf::End,
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display: Display::Flex,
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flex_direction: FlexDirection::Column,
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}
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// TODO: Toggle visibility when debugging disabled
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pane()
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Transform
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Children [
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pane_header()
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Children [
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Text("Debug Info") ThemedText,
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],
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pane_body()
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Children [
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subpane()
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Node {
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display: Display::Flex,
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flex_direction: FlexDirection::Row,
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}
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Children [
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subpane_header() Children [
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Text("Cell Count") ThemedText
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]
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subpane_body()
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Node {
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display: Display::Flex,
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flex_direction: FlexDirection::Row,
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align_items: AlignItems::Stretch,
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justify_content: JustifyContent::Start,
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}
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text_setup()
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Children [
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Text("###") ThemedText template_value(DebugInfo::CellCount)
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]
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],
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subpane()
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Node {
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display: Display::Flex,
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flex_direction: FlexDirection::Row,
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}
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Children [
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subpane_header() Children [
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Text("Coordinates") ThemedText
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]
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subpane_body()
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Node {
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display: Display::Flex,
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flex_direction: FlexDirection::Row,
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align_items: AlignItems::Stretch,
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justify_content: JustifyContent::Start,
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}
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text_setup()
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Children [
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Text("##,##") ThemedText template_value(DebugInfo::Coordinates)
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]
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]
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]
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]
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}
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}
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fn primary_ui() -> impl Scene {
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fn toggle_note(
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fn toggle_note(
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change: On<ValueChange<bool>>,
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this: On<Activate>,
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notes: Query<&Note, With<Checkbox>>,
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notes: Query<&Note, With<UiButton>>,
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mut pitch_map: ResMut<PitchMap>,
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mut pitch_map: ResMut<PitchMap>,
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) {
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) {
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if change.is_final {
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let this_note = notes.get(this.entity).unwrap();
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// TODO: if last selected note and de-selected, undo that move please
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pitch_map.toggle(this_note);
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let this_note = notes.get(change.source).unwrap();
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pitch_map.set_note(this_note, change.value);
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info!("(note {:?}) Updated pitch map: {:#?}", this_note, pitch_map);
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}
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}
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}
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bsn! {
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bsn! {
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Node {
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Node {
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top: Val::Px(0.0),
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left: Val::Px(0.0),
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display: Display::Flex,
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display: Display::Flex,
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flex_direction: FlexDirection::Column,
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flex_direction: FlexDirection::Column,
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justify_content: JustifyContent::Start,
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justify_content: JustifyContent::Start,
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}
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}
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Transform
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Transform
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pane()
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pane()
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@ -362,13 +235,7 @@ fn primary_ui() -> impl Scene {
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}),
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}),
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ui_button(UiButton::Play)
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ui_button(UiButton::Play)
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SimulationPlayback::Run
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SimulationPlayback::Run
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on(|
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on(|_: On<Activate>, mut next: ResMut<NextState<SimulationPlayback>>| {
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_: On<Activate>,
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mut next: ResMut<NextState<SimulationPlayback>>,
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mut last_board_state: ResMut<LastBoardState>,
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coordinates: Query<&Coordinates, With<Cell>>
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last_board_state.coordinates = coordinates.iter().cloned().collect();
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// Set simulation state
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// Set simulation state
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next.set(SimulationPlayback::Run);
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next.set(SimulationPlayback::Run);
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}),
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}),
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@ -376,28 +243,6 @@ fn primary_ui() -> impl Scene {
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on(|_: On<Activate>, mut next: ResMut<NextState<SimulationPlayback>>| {
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on(|_: On<Activate>, mut next: ResMut<NextState<SimulationPlayback>>| {
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next.set(SimulationPlayback::Step);
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next.set(SimulationPlayback::Step);
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}),
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}),
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ui_button(UiButton::Reset)
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on(|
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_: On<Activate>,
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last_board_state: Res<LastBoardState>,
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mut lifecycle: MessageWriter<Lifecycle>,
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cells: Query<Entity, With<Cell>>,
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mut commands: Commands,
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// Todo: reconcile board instead of despawn/spawning the world
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cells.iter().for_each(|e| {
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commands.entity(e).despawn();
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});
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last_board_state.coordinates.iter().for_each(|c| {
|
|
|
|
|
|
|
|
lifecycle.write(Lifecycle::Alive(c.clone()));
|
|
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
}),
|
|
|
|
|
|
|
|
ui_button(UiButton::Wipe)
|
|
|
|
|
|
|
|
on(|_: On<Activate>, cells: Query<Entity, With<Cell>>, mut commands: Commands| {
|
|
|
|
|
|
|
|
cells.iter().for_each(|e| {
|
|
|
|
|
|
|
|
commands.entity(e).despawn();
|
|
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
}),
|
|
|
|
|
|
|
|
ui_button(UiButton::ZoomOut)
|
|
|
|
ui_button(UiButton::ZoomOut)
|
|
|
|
on(|_: On<Activate>, mut projection: Query<&mut Projection>| {
|
|
|
|
on(|_: On<Activate>, mut projection: Query<&mut Projection>| {
|
|
|
|
projection.iter_mut().for_each(|mut p| match *p {
|
|
|
|
projection.iter_mut().for_each(|mut p| match *p {
|
|
|
|
@ -442,40 +287,40 @@ fn primary_ui() -> impl Scene {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
Children [
|
|
|
|
Children [
|
|
|
|
ui_checkbox("A")
|
|
|
|
ui_checkbox("A")
|
|
|
|
template_value(Note::A)
|
|
|
|
Note::A
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("A#")
|
|
|
|
ui_checkbox("A#")
|
|
|
|
template_value(Note::ASharp)
|
|
|
|
Note::ASharp
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("B")
|
|
|
|
ui_checkbox("B")
|
|
|
|
template_value(Note::B)
|
|
|
|
Note::B
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("C")
|
|
|
|
ui_checkbox("C")
|
|
|
|
template_value(Note::C)
|
|
|
|
Note::C
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("C#")
|
|
|
|
ui_checkbox("C#")
|
|
|
|
template_value(Note::CSharp)
|
|
|
|
Note::CSharp
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("D")
|
|
|
|
ui_checkbox("D")
|
|
|
|
template_value(Note::D)
|
|
|
|
Note::D
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("D#")
|
|
|
|
ui_checkbox("D#")
|
|
|
|
template_value(Note::DSharp)
|
|
|
|
Note::DSharp
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("E")
|
|
|
|
ui_checkbox("E")
|
|
|
|
template_value(Note::E)
|
|
|
|
Note::E
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("F")
|
|
|
|
ui_checkbox("F")
|
|
|
|
template_value(Note::F)
|
|
|
|
Note::F
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("F#")
|
|
|
|
ui_checkbox("F#")
|
|
|
|
template_value(Note::FSharp)
|
|
|
|
Note::FSharp
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("G")
|
|
|
|
ui_checkbox("G")
|
|
|
|
template_value(Note::G)
|
|
|
|
Note::G
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
ui_checkbox("G#")
|
|
|
|
ui_checkbox("G#")
|
|
|
|
template_value(Note::GSharp)
|
|
|
|
Note::GSharp
|
|
|
|
on(toggle_note),
|
|
|
|
on(toggle_note),
|
|
|
|
]
|
|
|
|
]
|
|
|
|
],
|
|
|
|
],
|
|
|
|
@ -497,7 +342,6 @@ fn primary_ui() -> impl Scene {
|
|
|
|
on(|value_change: On<ValueChange<f32>>, mut pitch_map: ResMut<PitchMap>| {
|
|
|
|
on(|value_change: On<ValueChange<f32>>, mut pitch_map: ResMut<PitchMap>| {
|
|
|
|
if value_change.is_final {
|
|
|
|
if value_change.is_final {
|
|
|
|
pitch_map.octaves_up = value_change.value as usize;
|
|
|
|
pitch_map.octaves_up = value_change.value as usize;
|
|
|
|
info!("(octave up) Updated pitch map: {:#?}", pitch_map);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
})
|
|
|
|
})
|
|
|
|
on(slider_self_update),
|
|
|
|
on(slider_self_update),
|
|
|
|
@ -507,7 +351,6 @@ fn primary_ui() -> impl Scene {
|
|
|
|
on(|value_change: On<ValueChange<f32>>, mut pitch_map: ResMut<PitchMap>| {
|
|
|
|
on(|value_change: On<ValueChange<f32>>, mut pitch_map: ResMut<PitchMap>| {
|
|
|
|
if value_change.is_final {
|
|
|
|
if value_change.is_final {
|
|
|
|
pitch_map.octaves_down = value_change.value as usize;
|
|
|
|
pitch_map.octaves_down = value_change.value as usize;
|
|
|
|
info!("(octave down) Updated pitch map: {:#?}", pitch_map);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
})
|
|
|
|
})
|
|
|
|
on(slider_self_update),
|
|
|
|
on(slider_self_update),
|
|
|
|
@ -520,11 +363,6 @@ fn primary_ui() -> impl Scene {
|
|
|
|
#[derive(Default, Debug, Resource)]
|
|
|
|
#[derive(Default, Debug, Resource)]
|
|
|
|
struct NextCoordinates(Coordinates);
|
|
|
|
struct NextCoordinates(Coordinates);
|
|
|
|
|
|
|
|
|
|
|
|
#[derive(Default, Debug, Resource)]
|
|
|
|
|
|
|
|
struct LastBoardState {
|
|
|
|
|
|
|
|
coordinates: Vec<Coordinates>,
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#[derive(Debug, Default, Clone, PartialEq, Hash, Eq, Component, FromTemplate)]
|
|
|
|
#[derive(Debug, Default, Clone, PartialEq, Hash, Eq, Component, FromTemplate)]
|
|
|
|
#[require(Visibility, Transform)]
|
|
|
|
#[require(Visibility, Transform)]
|
|
|
|
struct Coordinates {
|
|
|
|
struct Coordinates {
|
|
|
|
@ -772,23 +610,15 @@ fn new_cell(
|
|
|
|
|
|
|
|
|
|
|
|
let playback_settings = PlaybackSettings::ONCE.with_volume(volume);
|
|
|
|
let playback_settings = PlaybackSettings::ONCE.with_volume(volume);
|
|
|
|
|
|
|
|
|
|
|
|
let cell_pitch = pitch_map.coordinates_cell_pitch(&c);
|
|
|
|
info!("using coordinates {:?}", c);
|
|
|
|
|
|
|
|
|
|
|
|
#[derive(Clone, Default, Component)]
|
|
|
|
|
|
|
|
enum Foo {
|
|
|
|
|
|
|
|
#[default]
|
|
|
|
|
|
|
|
A,
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bsn! {
|
|
|
|
bsn! {
|
|
|
|
Cell
|
|
|
|
Cell
|
|
|
|
Coordinates { x, y }
|
|
|
|
Coordinates { x, y }
|
|
|
|
template_value(cell_pitch)
|
|
|
|
|
|
|
|
template_value(playback_settings)
|
|
|
|
template_value(playback_settings)
|
|
|
|
template_value(Transform::from_translation(c.as_translation() + Vec3::new(0.0, 0.0, 1.0)))
|
|
|
|
template_value(Transform::from_translation(c.as_translation() + Vec3::new(0.0, 0.0, 1.0)))
|
|
|
|
template_value(Mesh2dTemplate(cell_assets.mesh.clone().into()))
|
|
|
|
template_value(Mesh2dTemplate(cell_assets.mesh.clone().into()))
|
|
|
|
// AudioPlayer added by update_audio
|
|
|
|
template_value(AudioPlayerTemplate(cell_assets.pitches.get(&pitch_map.coordinates_cell_pitch(&c)).unwrap().clone().into()))
|
|
|
|
// MeshMaterial2d added by update_material
|
|
|
|
|
|
|
|
template_value(MeshMaterial2dTemplate(cell_assets.materials.get(&pitch_map.coordinates_cell_pitch(&c)).unwrap().clone().into()))
|
|
|
|
template_value(MeshMaterial2dTemplate(cell_assets.materials.get(&pitch_map.coordinates_cell_pitch(&c)).unwrap().clone().into()))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
@ -843,7 +673,8 @@ struct CellAssets {
|
|
|
|
mesh: Handle<Mesh>,
|
|
|
|
mesh: Handle<Mesh>,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[derive(Component, Clone, Debug, Default, Reflect, PartialEq, Eq, Hash, Ord, PartialOrd)]
|
|
|
|
// TODO: Impl Ord to sort Notes
|
|
|
|
|
|
|
|
#[derive(Hash, PartialEq, Eq, Debug, Clone, Component, Default, FromTemplate)]
|
|
|
|
enum Note {
|
|
|
|
enum Note {
|
|
|
|
#[default]
|
|
|
|
#[default]
|
|
|
|
A,
|
|
|
|
A,
|
|
|
|
@ -897,7 +728,7 @@ impl Note {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[derive(Component, Clone, Debug, Default, Reflect, PartialEq, Eq, Hash)]
|
|
|
|
#[derive(Hash, PartialEq, Eq, Debug, Component)]
|
|
|
|
struct CellPitch {
|
|
|
|
struct CellPitch {
|
|
|
|
note: Note,
|
|
|
|
note: Note,
|
|
|
|
octave: isize,
|
|
|
|
octave: isize,
|
|
|
|
@ -952,12 +783,12 @@ impl CellPitch {
|
|
|
|
Note::FSharp,
|
|
|
|
Note::FSharp,
|
|
|
|
Note::G,
|
|
|
|
Note::G,
|
|
|
|
Note::GSharp,
|
|
|
|
Note::GSharp,
|
|
|
|
]
|
|
|
|
].into_iter().flat_map(|note| {
|
|
|
|
.into_iter()
|
|
|
|
(-5..6).map(move |octave| {
|
|
|
|
.flat_map(|note| {
|
|
|
|
CellPitch {
|
|
|
|
(-5..6).map(move |octave| CellPitch {
|
|
|
|
|
|
|
|
note: note.clone(),
|
|
|
|
note: note.clone(),
|
|
|
|
octave,
|
|
|
|
octave,
|
|
|
|
|
|
|
|
}
|
|
|
|
})
|
|
|
|
})
|
|
|
|
})
|
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
@ -1131,14 +962,12 @@ impl Default for PitchMap {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
impl PitchMap {
|
|
|
|
impl PitchMap {
|
|
|
|
fn set_note(&mut self, n: &Note, value: bool) {
|
|
|
|
fn toggle(&mut self, n: &Note) {
|
|
|
|
if !value && let Some(idx) = self.notes.iter().position(|v| v == n) {
|
|
|
|
if let Some(idx) = self.notes.iter().position(|v| v == n) {
|
|
|
|
self.notes.swap_remove(idx);
|
|
|
|
self.notes.swap_remove(idx);
|
|
|
|
} else if value {
|
|
|
|
} else {
|
|
|
|
self.notes.push(n.clone());
|
|
|
|
self.notes.push(n.clone());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// always ensure the notes list is sorted
|
|
|
|
|
|
|
|
self.notes.sort();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Given the currently selected notes and octave range selected in the PitchMap convert the given coordinates to a CellPitch
|
|
|
|
/// Given the currently selected notes and octave range selected in the PitchMap convert the given coordinates to a CellPitch
|
|
|
|
@ -1151,34 +980,36 @@ impl PitchMap {
|
|
|
|
let octave: isize = {
|
|
|
|
let octave: isize = {
|
|
|
|
let num_octaves: usize = self.octaves_up + self.octaves_down + 1;
|
|
|
|
let num_octaves: usize = self.octaves_up + self.octaves_down + 1;
|
|
|
|
let y_coord: usize = c.y.strict_abs() as usize; // TODO: shift first or something
|
|
|
|
let y_coord: usize = c.y.strict_abs() as usize; // TODO: shift first or something
|
|
|
|
debug!("num_octaves: {:?}", num_octaves);
|
|
|
|
info!("num_octaves: {:?}", num_octaves);
|
|
|
|
debug!("y_coord: {:?}", y_coord);
|
|
|
|
info!("y_coord: {:?}", y_coord);
|
|
|
|
(y_coord % num_octaves) as isize - 5
|
|
|
|
(y_coord % num_octaves) as isize - 5
|
|
|
|
};
|
|
|
|
};
|
|
|
|
let cp = CellPitch { note, octave };
|
|
|
|
let cp = CellPitch { note, octave };
|
|
|
|
debug!("Cell Pitch: {:?}", cp);
|
|
|
|
info!("Cell Pitch: {:?}", cp);
|
|
|
|
cp
|
|
|
|
cp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// When the pitch map changes, update all cells to use the correct pitch (note + octave)
|
|
|
|
/// When the pitch map changes, update all cells to use the correct pitch (note + octave)
|
|
|
|
fn reassign_cell_pitch(mut query: Query<(&mut CellPitch, &Coordinates)>, pitch_map: Res<PitchMap>) {
|
|
|
|
fn reassign_cell_pitch(
|
|
|
|
info!("query size: {:?}", query.iter().len());
|
|
|
|
mut query: Query<(&mut CellPitch, &Coordinates), With<Cell>>,
|
|
|
|
|
|
|
|
pitch_map: Res<PitchMap>,
|
|
|
|
|
|
|
|
) {
|
|
|
|
query.iter_mut().for_each(|(mut cell_pitch, c)| {
|
|
|
|
query.iter_mut().for_each(|(mut cell_pitch, c)| {
|
|
|
|
*cell_pitch = pitch_map.coordinates_cell_pitch(c);
|
|
|
|
*cell_pitch = pitch_map.coordinates_cell_pitch(c);
|
|
|
|
info!("Updating cell pitch for {:?}", c);
|
|
|
|
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// When CellPitch is added/updated on a cell, update the material
|
|
|
|
// When CellPitch is added/updated on a cell, update the material
|
|
|
|
fn update_material(
|
|
|
|
fn update_material(
|
|
|
|
mut query: Query<(&CellPitch, Entity), Or<(Added<CellPitch>, Changed<CellPitch>)>>,
|
|
|
|
mut query: Query<
|
|
|
|
|
|
|
|
(&CellPitch, &mut MeshMaterial2d<ColorMaterial>),
|
|
|
|
|
|
|
|
Or<(Added<CellPitch>, Changed<CellPitch>)>,
|
|
|
|
|
|
|
|
>,
|
|
|
|
cell_assets: ResMut<CellAssets>,
|
|
|
|
cell_assets: ResMut<CellAssets>,
|
|
|
|
mut commands: Commands,
|
|
|
|
|
|
|
|
) {
|
|
|
|
) {
|
|
|
|
query.iter_mut().for_each(|(cell_pitch, e)| {
|
|
|
|
query.iter_mut().for_each(|(cell_pitch, mut material)| {
|
|
|
|
let h = cell_assets.materials.get(cell_pitch).unwrap().clone();
|
|
|
|
material.0 = cell_assets.materials.get(cell_pitch).unwrap().clone();
|
|
|
|
commands.entity(e).insert(MeshMaterial2d(h));
|
|
|
|
|
|
|
|
})
|
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@ -1193,22 +1024,3 @@ fn update_audio(
|
|
|
|
commands.entity(e).insert(AudioPlayer(h));
|
|
|
|
commands.entity(e).insert(AudioPlayer(h));
|
|
|
|
});
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn update_debug_info_cell_count(query: Query<&Cell>, mut text: Query<(&DebugInfo, &mut Text)>) {
|
|
|
|
|
|
|
|
text.iter_mut()
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.filter(|(di, _)| **di == DebugInfo::CellCount)
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.for_each(|(_, mut t)| {
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*t = Text::new(format!("{}", query.count()));
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});
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}
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fn update_debug_info_coordinates(
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|
coordinates: Res<NextCoordinates>,
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mut text: Query<(&DebugInfo, &mut Text)>,
|
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) {
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|
text.iter_mut()
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|
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|
.filter(|(di, _)| **di == DebugInfo::Coordinates)
|
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|
|
|
|
|
|
.for_each(|(_, mut t)| {
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|
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*t = Text::new(format!("{},{}", coordinates.0.x, coordinates.0.y));
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});
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}
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