space to play/pause

main
Elijah Voigt 1 week ago
parent a0ca524599
commit bc13a3b27b

@ -66,6 +66,7 @@ fn main() {
// Run if state changed: AudioPlayback
control_volume,
toggle_audio_state.run_if(input_just_pressed(KeyCode::KeyM)),
toggle_playback_state.run_if(input_just_pressed(KeyCode::Space)),
de_spawn_cells
.run_if(not(is_ui_hovered))
.run_if(not(is_panning))
@ -997,6 +998,20 @@ fn toggle_audio_state(
);
}
fn toggle_playback_state(
mut next_state: ResMut<NextState<SimulationPlayback>>,
curr_state: Res<State<SimulationPlayback>>,
) {
// Set next audio playback state
next_state.set(
match curr_state.get() {
SimulationPlayback::Run => SimulationPlayback::Pause,
SimulationPlayback::Step => SimulationPlayback::Pause,
SimulationPlayback::Pause => SimulationPlayback::Run,
}
);
}
fn control_volume(
audio_state: Res<State<AudioPlayback>>,
simulation_state: Res<State<SimulationPlayback>>,

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