15 Commits (467f81bee7902a273ef1a4abe590a724bcb6a3fa)

Author SHA1 Message Date
Elijah Voigt 467f81bee7 Hey basic movement works!
Some stuff does not but it's a hard panic so we WILL find it.
2 months ago
Elijah Voigt 545cad9d02 TODOs 2 months ago
Elijah Voigt 0c42c33b7e We can draw a shape! 2 months ago
Elijah Voigt c3bc656435 Tests pass! Still havent drawn anything but we are making progress 2 months ago
Elijah Voigt c9d962df8d Shape layout stuff, test driven developmen to the rescue 2 months ago
Elijah Voigt 125f303ec4 we have drawing from an asset! 2 months ago
Elijah Voigt 1536b43c51 Adding real spawning logic for handle<ShapeAsset> 2 months ago
Elijah Voigt 86436575e2 Simplify binary states 2 months ago
Elijah Voigt 2376e05109 Print states in debug menu 2 months ago
Elijah Voigt f3128b9c38 Toggle debug state with f12 2 months ago
Elijah Voigt 198233236d Toggle debug state with f12 2 months ago
Elijah Voigt fd2c52b5ac Log state transitions 2 months ago
Elijah Voigt 44a343ff71 I belive things are loading correctly... 2 months ago
Elijah Voigt b122c5cf0f Loading seems to work 2 months ago
Elijah Voigt e07ff07e23 Stubbing out shape asset loading for tetris, also fixed imports 2 months ago