tweak colors a bit

main
Elijah Voigt 3 months ago
parent 484cffda27
commit 808674d2df

@ -117,7 +117,7 @@ fn init_bird(
) {
let material = MeshMaterial2d(materials.add(ColorMaterial {
texture: Some(server.load("kenny.nl/1-bit-platformer-pack/tile_0380.png")),
color: BLACK.into(),
color: ORANGE.into(),
alpha_mode: AlphaMode2d::Blend,
..default()
}));
@ -182,7 +182,7 @@ fn init_obstacles(
let pipe = {
let material = MeshMaterial2d(materials.add(ColorMaterial {
texture: Some(server.load("kenny.nl/1-bit-platformer-pack/tile_0247.png")),
color: BLACK.into(),
color: GREEN.into(),
..default()
}));

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