Made flap/rewind buttons bigger

main
Elijah Voigt 2 months ago
parent 583b7a41c7
commit 272543eff6

@ -536,7 +536,7 @@ fn init_ui(mut commands: Commands) {
..default() ..default()
}, },
PlayerState::Pause, PlayerState::Pause,
children![Text::new("Go!")], Text::new("PAUSED"),
)); ));
commands commands
@ -544,26 +544,46 @@ fn init_ui(mut commands: Commands) {
align_self: AlignSelf::End, align_self: AlignSelf::End,
justify_self: JustifySelf::Center, justify_self: JustifySelf::Center,
flex_direction: FlexDirection::Row, flex_direction: FlexDirection::Row,
justify_content: JustifyContent::SpaceEvenly,
width: Val::Percent(100.0),
min_height: Val::Percent(10.0),
..default() ..default()
}) })
.with_children(|parent| { .with_children(|parent| {
parent parent
.spawn(( .spawn((
Node { ..default() }, Node {
width: Val::Percent(50.0),
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
..default()
},
Button, Button,
BackgroundColor::default(), BackgroundColor::default(),
RewindButton, RewindButton,
children![Text::new("Rewind!"),], children![
Text::new("Rewind!"),
TextLayout::new_with_justify(JustifyText::Center)
],
)) ))
.observe(start_rewind) .observe(start_rewind)
.observe(end_rewind); .observe(end_rewind);
parent parent
.spawn(( .spawn((
Node { ..default() }, Node {
width: Val::Percent(50.0),
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
..default()
},
Button, Button,
FlapButton, FlapButton,
children![Text::new("Flap!"),], children![
Text::new("Flap!"),
TextFont::from_font_size(30.0),
TextLayout::new_with_justify(JustifyText::Center)
],
)) ))
.observe(flap_button); .observe(flap_button);
}); });
@ -575,9 +595,11 @@ fn init_ui(mut commands: Commands) {
..default() ..default()
}, },
BackgroundColor(WHITE.into()), BackgroundColor(WHITE.into()),
SyncResource::<Score>::default(), children![(
Text::default(), SyncResource::<Score>::default(),
TextLayout::new_with_justify(JustifyText::Center), Text::default(),
TextLayout::new_with_justify(JustifyText::Center),
)]
)); ));
} }

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