9 Commits (e8b15c80c1cba7afc876300afb80f27bc2958aa4)

Author SHA1 Message Date
Elijah Voigt e8b15c80c1 Merge branch 'main' of https://gitea.elijah.run/games/acts-of-gods 1 year ago
Elijah Voigt 4a1a690373 Meh, that was dumb. 1 year ago
Elijah C. Voigt 5ae1379e3a Adding parsing stuff (parsing the hard way) 1 year ago
Elijah C. Voigt 87ca1b13f6 No parser crate 1 year ago
Elijah C. Voigt 6207a7f032 Wow I should ahve committed a long time ago
Going down a rabbit hole trying to make a parser macro.
Learning how to make a proc macro is... a steep learning curve.
1 year ago
Elijah C. Voigt 21e67e04ca Upgrade to bevy 0.14 1 year ago
Elijah C. Voigt 84744a9397 Entity asset loading kinda sorta works... 1 year ago
Elijah C. Voigt 8027af5303 Very basic entity file parsing
Implements basic parsing for name, uuid, and transform.
Eventually will add Gltf Scene and Parent attribution.
Next need to convert these loaded values to entity components.

Pretty sure it doesn't work, just that it compiles...
1 year ago
Elijah C. Voigt 73219b442c Skeleton code 1 year ago