Meh, that was dumb.

attempt/001
Elijah Voigt 1 year ago
parent 21e67e04ca
commit 4a1a690373

@ -0,0 +1,2 @@
[core]
hooksPath = .githooks

@ -1,5 +0,0 @@
/target
# Web build artifacts
/platforms/web/*.js
/platforms/web/*.wasm

676
Cargo.lock generated

File diff suppressed because it is too large Load Diff

@ -3,14 +3,17 @@ name = "acts-of-gods"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
bevy = { version = "0.14", features = ["file_watcher", "dynamic_linking"] } bevy = { version = "0.14", features = ["file_watcher", "dynamic_linking"] }
wee_alloc = "*"
bevy_mod_picking = "0.20" bevy_mod_picking = "0.20"
thiserror = "1" thiserror = "1"
nom = "7" nom = "7"
# Entity Uuid parsing # Entity Uuid parsing
# TODO: Remove this
uuid = "1.7.0" uuid = "1.7.0"
clap = { version = "4", features = ["derive"] }
chrono = { version = "0.4" }
# Enable a small amount of optimization in debug mode # Enable a small amount of optimization in debug mode
[profile.dev] [profile.dev]

@ -0,0 +1,6 @@
[package]
name = "obrc"
version = "0.1.0"
edition = "2021"
[dependencies]

@ -0,0 +1,3 @@
fn main() {
println!("Hello, world!");
}

@ -8,19 +8,19 @@ mkShell rec {
]; ];
buildInputs = [ buildInputs = [
alsa-lib # Audio alsa-lib # Audio
appimagekit # Building appimages
blender # Modeling blender # Modeling
clang # C/C++ Compiler clang # C/C++ Compiler
lld # Faster compiles
ffmpeg
gcc # Another C/C++ Compiler gcc # Another C/C++ Compiler
gcc-unwrapped # GCC Libs gcc-unwrapped # GCC Libs
git-lfs # Git LFS git-lfs # Git LFS
libxkbcommon wayland # To use the wayland feature
rustup # Rust rustup # Rust
udev # Audio? udev # Audio?
vulkan-loader # Rendering vulkan-loader # Rendering
xorg.libXcursor xorg.libXi xorg.libXrandr # To use the x11 feature xorg.libX11 xorg.libXcursor xorg.libXi xorg.libXrandr # To use the x11 feature
libxkbcommon wayland # To use the wayland feature
gimp
ffmpeg
appimagekit # Building appimages
]; ];
LD_LIBRARY_PATH = lib.makeLibraryPath buildInputs; LD_LIBRARY_PATH = lib.makeLibraryPath buildInputs;

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