Upgrade to bevy 0.14
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07bbbfa25b
commit
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Load Diff
@ -1,23 +1,26 @@
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pub(crate) use bevy::app::AppExit;
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pub(crate) use bevy::asset::AsyncReadExt;
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pub(crate) use bevy::asset::{io::Reader, AssetLoader, LoadContext};
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pub(crate) use bevy::input::common_conditions::input_just_pressed;
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pub(crate) use bevy::prelude::*;
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pub(crate) use bevy::render::camera::RenderTarget;
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pub(crate) use bevy::utils::Uuid;
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pub(crate) use bevy::utils::{thiserror::Error, BoxedFuture};
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pub(crate) use bevy::window::PrimaryWindow;
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pub(crate) use bevy::window::WindowCloseRequested;
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pub(crate) use bevy::window::WindowRef;
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pub(crate) use nom::bytes::complete::tag;
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pub(crate) use nom::character::complete::space1;
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pub(crate) use nom::bytes::complete::take_until1;
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pub(crate) use nom::number::complete::float;
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pub(crate) use nom::sequence::tuple;
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pub(crate) use bevy::{gltf::Gltf, math::Vec3A};
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pub(crate) use nom::IResult;
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pub(crate) use bevy::{
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app::AppExit,
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asset::{io::Reader, AssetLoader, LoadContext, AsyncReadExt},
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color::palettes::css::{WHITE, GRAY, RED, DARK_GREEN, BLUE},
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gltf::Gltf,
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input::common_conditions::input_just_pressed,
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math::Vec3A,
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prelude::*,
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render::camera::RenderTarget,
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window::{WindowRef, WindowCloseRequested, PrimaryWindow},
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};
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pub(crate) use nom::{
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IResult,
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bytes::complete::{tag, take_until1},
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character::complete::space1,
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number::complete::float,
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sequence::tuple,
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};
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pub(crate) use uuid::Uuid;
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pub(crate) use thiserror::Error;
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pub(crate) use crate::camera::*;
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pub(crate) use crate::conditions::*;
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pub(crate) use crate::save::*;
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pub(crate) use crate::{
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camera::*,
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conditions::*,
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save::*,
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};
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