From 8e2d4ab7af6fff308e7d70eae7470bf38463a778 Mon Sep 17 00:00:00 2001 From: "Elijah C. Voigt" Date: Thu, 29 Feb 2024 20:26:20 -0800 Subject: [PATCH] Still not sure how to get rid of fog at startup... --- src/display3d.rs | 14 +------------- src/game.rs | 36 ++++++++++++++++++++---------------- 2 files changed, 21 insertions(+), 29 deletions(-) diff --git a/src/display3d.rs b/src/display3d.rs index 9f32c7d..70af931 100644 --- a/src/display3d.rs +++ b/src/display3d.rs @@ -334,16 +334,9 @@ fn update_tweaks( >, tweaks_file: Res, tweaks: Res>, - // mut lights: Query< - // ( - // Option<&mut SpotLight>, - // Option<&mut PointLight>, - // Option<&mut DirectionalLight>, - // ), - // Or<(With, With, With)>, - // >, mut commands: Commands, ) { + warn!("Updating tweaks!"); if let Some(tweak) = tweaks.get(tweaks_file.handle.clone()) { camera_settings.iter_mut().for_each( |(entity, mut fog, mut color_grading, mut tonemapping, mut bloom)| { @@ -386,11 +379,6 @@ fn update_tweaks( } }, ); - // lights - // .iter_mut() - // .for_each(|(mut spot, mut point, mut direction)| { - // // Depending on the light, set the scalar tweak - // }); } } diff --git a/src/game.rs b/src/game.rs index 0f4dc57..c1c9e2d 100644 --- a/src/game.rs +++ b/src/game.rs @@ -246,8 +246,8 @@ impl Board { inner: vec![ vec![ Some(Queen), - None, // Some(Queen), - None, // Some(Drone), + Some(Queen), + Some(Drone), None, None, None, @@ -255,20 +255,24 @@ impl Board { None, ], vec![ - None, // Some(Queen), - None, // Some(Drone), - None, // Some(Pawn), - None, None, None, // Some(Pawn), - None, // Some(Pawn), - None, // Some(Drone), + Some(Queen), + Some(Drone), + Some(Pawn), + None, + None, + Some(Pawn), + Some(Pawn), + Some(Drone), ], vec![ - None, // Some(Drone), - None, // Some(Pawn), - None, // Some(Pawn), - None, None, None, // Some(Pawn), - None, // Some(Drone), - None, // Some(Queen), + Some(Drone), + Some(Pawn), + Some(Pawn), + None, + None, + Some(Pawn), + Some(Drone), + Some(Queen), ], vec![ None, @@ -276,8 +280,8 @@ impl Board { None, None, None, - None, // Some(Drone), - None, // Some(Queen), + Some(Drone), + Some(Queen), Some(Queen), ], ],