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- The #[action_kind(..)] attribute is now optional and defaults to instant (the most common kind), so bare enum variants are instant actions. - Document the multiple-plugin pattern: add one ActionsPlugin::<T> per action enum (gameplay/menu/audio/debug) for separation of concerns, each with its own independent ActionState/InputMap/systems, plus the run_if(in_state(..)) approach for mutually-exclusive sets. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
6 days ago | |
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