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Elijah Voigt e07ff07e23 Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
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demos Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
README.md Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
feathers.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
game2d.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
images.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
parallax.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
scroll.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
sync_resource_to_ui.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
ui.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago
window.rs Stubbing out shape asset loading for tetris, also fixed imports 5 days ago

README.md

Examples

As mentioned in the top level README, examples are used to exercise a specific feature or mechanic. These are often used to isolate a problem and figure out a good solution before integrating it into a bigger game. These are also almost always single file programs so you will see a bunch of *.rs files in this folder, each is a different example, not a module in one big example.

Running examples

Something like this:

$ cargo run --example example-name-here